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(11)Doom Chronicle

Submitted by Zucth
This bundle is marked as pending. It has not been reviewed by a staff member yet.
(11)Doom Chronicle V1.00
Player Suggest: FFA, 4v4, your choice
Map Creator: Zucth

Map Description:
This island was once a meteor hole. A hundred years later, it start to become a normal freeze island. It lived near north pole.

Neutral Building:
22 Expansion Goldmines (Main-18500, Expansion-14500)
1 Tavern
22 random
-the close one have this followed neutral building pool.
gobmerc
goblab
tavern
market
insert with 4 merc randomise
-Icecrown Glacier
-Asvenhale
-Barren
-Felwood

-Mid roulette neutral building
mana fountain
health fountain
goblab
gobmerc
marketplace
dragon roost (blue)
-4 merc
lordaeran winter/summer/fall and cityscape

Creep Camp:
22 Green
44 Orange (-11 start base)
11 Red

Information:
-expansion outside the ring, make it easy to protect (?)
-all the neutral building are random, so good luck I guess. the near base possibility random pool is

-fountain and roost are possible of random as well(middle roulette).
-11 polygon is unbalance as itself, so asymmetrical round guarantee.
-beware of rush game since its is close to other.
-this is a improve version of (11)Ents Waltz

1.0 'DC ' upload

more photo and doodad decorate later.
Add tag: open source, in case anyone wanna do something with it.
Previews
Contents

(11)Doom Chronicle (Map)

  1. WolfFarkas

    WolfFarkas

    Joined:
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    "all the neutral building are random, so good luck I guess.
    -fountain and roost are possible of random as well"

    to much randomness , I dont think is going to work.
    I mean if one gets a shop and the other the roost thats insane even most in FFA where balance should be very carefull.

    monotileset snow may be penaliced in terms of terrain quality, but also, I heard that some players hate snow in large amount because is to much brigth and visually saturating. thats why ICC, Northrend are not thaat used much.

    I do praise your geometry work!!
     
  2. Zucth

    Zucth

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    -the roost and fountain was not that close lol, it's about mid roulette. the close one surely come out as lab/shop/market/tavern and 4 merc.
    -good to know that people hate snow/Maybe I am the only weirdo in this community. xD
    -thanks
     
    Last edited: Sep 7, 2020
  3. WolfFarkas

    WolfFarkas

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    is not about like hate/love something, is like the brigth white can get your eyes tired, thats why there arent pure white maps in ladder
    Northern isles was good because used a lot of shallow water and low amount of snow in expanding mines.
     
  4. ZLY199377

    ZLY199377

    Joined:
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      The middle part of the map is OK, but the edge part of the map lacks decoration, just like an undeveloped template. Not to mention the sea area, such as the lower right corner of your map, a large area is very desolate, without trees, no texture and no units. This can be said to be very wasteful, you might as well change this area into the sea surface, or add something else. The same is true of the sea area in the lower left corner of the map. The boundary of the upper part of your map is OK, but the boundary of the lower part is so desolate, which is very asymmetric in terms of aesthetics! From a map writer's point of view, I think this is a map that has not been made yet, which does not conform to Blizzard map, so I think it is unqualified. I've read a lot of your maps. Most of them are too simple. I think you should take every piece of your work seriously, not perfunctory.

      Suggest you update and fix this problem!:peasant-grin:
     

    Attached Files:

  5. Zucth

    Zucth

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    Tbh, right now I have a problem with doodad maximum management. That why I say to update the terrain and doodad later.
     
  6. deepstrasz

    deepstrasz

    Map Reviewer

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    Use destructibles instead :D
     
  7. Deserted

    Deserted

    Joined:
    Dec 31, 2017
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    You almost have to use newer versions of the editor at this point. At least 1.29.