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- Apr 8, 2017
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Im currently working on map where you have 8 differents classes but i just have 7 classes ideas.
Warrior: melee, full dmg, 2 handed weapons (cant use shields).
Tank: Always must use shields.
Ranger: Range assassing, weak at melee.
Mage: Hard to play, full magic power.
Battlemage: Silencer, antimage.
Cleric: Healer, buffer.
Hunter: Good when tracking n killing rare primitive beasts.
Empty slot: Cant be a summoner, it could be a "spiritual warrior" who takes spirits from defeated beasts to gain special effects.
Warrior VS Tank
Mage VS Battlemage
¿Hunter VS "spiritual warrior"?
Please give me ideas
Warrior: melee, full dmg, 2 handed weapons (cant use shields).
Tank: Always must use shields.
Ranger: Range assassing, weak at melee.
Mage: Hard to play, full magic power.
Battlemage: Silencer, antimage.
Cleric: Healer, buffer.
Hunter: Good when tracking n killing rare primitive beasts.
Empty slot: Cant be a summoner, it could be a "spiritual warrior" who takes spirits from defeated beasts to gain special effects.
Warrior VS Tank
Mage VS Battlemage
¿Hunter VS "spiritual warrior"?
Please give me ideas