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[Solved] 1 Campaign Crash that need fixed

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I'm looking for a man... but not in that way. Since my Campaign is almost finished I need someone with more coding/trigger experience than I to fix 3 bugs currently present in the campaign that I have been unable to solve despite my best efforts. The campaign is in VERSION 1.31.

The three bugs are:
  • a consistent crash in the second mission, the cause of which I can't find but it seems to occur at around the same time in Human02 which when played through normally occurs at around the second interlude. I disabled the trigger that makes the Horde War Machines attack and it still occurred so it's not linked to them. Thus far I've been unable to pinpoint the trigger causing it.
  • a dummy unit does not create the 3 illusions of a boss that are then assigned to random positions along with the original real unit Chapter 6 or Human06
  • a triggered spell where a random assortment of the players units are teleported to a random room full of zombies again in Human06 or the 6th Chapter

If you think you have the capabilities needed to solve these issues give us a shout and I will send you the campaign. Once these issues are fixed the campaign will be in a releasable state so I'm anxious to get these fixed.

Thanks!
 
Last edited:

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,249
I'm looking for a man
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I had a consistent crash on one of my map after 15 minutes. Found out its only because of 'REGIONS'. After I think 1.33 this started occurring.
When I deleted all regions from my map crash just went away. So some regions now bug in new patch. Have fun!
This campaign is in v1.31 but thanks for the tip :)
 
Found the cause of the crash.

I destroyed a multiboard before the start of the cinematic, if you use the action
  • destroy (last created multiboard)
without using
  • hide (last created multiboard)
first and then use the action
  • Turn cinematic mode on/off
it will crash.
 
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