Campaign Crashing During Map Transition – Help Needed!

Level 3
Joined
Mar 17, 2025
Messages
4
Hi everyone,


I'm working on a custom Warcraft 3 campaign based on 1-to-1 official Blizzard missions, and my goal is to only change some models and possibly minor tweaks. However, I’ve been encountering a crash whenever the game tries to load the next mission. The campaign works fine when playing individual maps, but when it’s supposed to transition to the next level, the game crashes right after the loading screen.


Here’s what I’ve tried so far:


  • Game Cache Issues: I checked that the game cache path is correct (campaigns.w3v). I’ve ensured that the file exists, but the crash persists.
  • Triggers: The crash occurs in the "Run Next Level Prep" trigger, which includes actions like storing Arthas, saving the last created cache, and enabling Undead 02. I’ve checked the actions involved in this trigger and verified the references, but it still crashes when the map loads.
  • Custom Imports: I made sure there are no missing imports or corrupted files, and everything appears to be in order in the import manager.
  • Campaign File Linking: The links between maps are set correctly, and the transition is properly configured, yet the crash occurs every time the game tries to load the next mission.

Potential Cause:


  • Conflicting Map Names: Since I’m using official Blizzard missions with the same names as the originals, the game might be confused between the custom maps and the official ones, causing it to load the wrong mission or attempt to load both, resulting in a crash.

What I suspect:


  • Game Cache: There might be an issue with how the game cache is being loaded or saved between missions, especially because the crash happens right after the transition.
  • Invalid References: It's also possible that something like a broken reference to Undead 02 or Arthas is causing the game to crash when trying to load the next map.

Has anyone encountered a similar issue?


  • Any advice on how to fix the game cache or map transition would be appreciated.
  • If anyone has suggestions for how to properly store/load game states or resolve this crash in the campaign, I’d love to hear it!
  • Is it possible that the same map names could be causing the issue? If so, how can I fix it?

Thanks for your time and help!
 
Level 30
Joined
Feb 18, 2014
Messages
3,623
You should give your Game Cache a unique title to prevent conflicts with the original maps. Also make sure that the transition path is correct. Blizzard tends to load their maps from within sub-folders. E.g: "Maps\Campaigns\Undead\Undead01.w3m". In your case, the path should be "Undead01.w3m" only. One more thing, if the name of your campaign (w3n) is too long, it may crash when attempting to transition to the next level.
 
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