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1.18 last boss area colision issue

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i dont have replay sadly (i thought i saved but was wrong one), it was somewhere about this narrow passage where last boss goes when he's idling (the one where he starts). then i moved onto water, beside some rock, and finally get there.
oh i might have died somewhere on that passage/bridge, cant recall now. sry for no replay :<
 
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If killed, you will revive with 0 collision. The reason for this is to allow players to move out of danger should they be surrounded.

However, It also allows the player to move through pathing blockers allowing them to get stuck outside the playable area. This issue has been addressed and should be fixed for v1.19 :)

Thanks for the report! Keep em coming and +rep
 
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