• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Еще одна карта

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Kunkka the Admiral is a versatile
25px-Strength_attribute_symbol.png
melee strength hero built with an arsenal of powerful area-of-effect spells. Two of his active spells are nukes that have long reaction times, but can disable and disrupt the enemies' position. He is mostly played as a carry or an initiator or even a spell nuker. He is known for his
25px-Tidebringer_icon.png
Tidebringer sword, which magically gives him the ability to cleave a large area around him on his attack with heavy potential damage on his next attack, which refreshes at a given period of time.
25px-Torrent_icon.png
Torrent calls upon the element of water to rise and burst out, dealing damage, disabling them up high, and slowing them on impact. There's a delay on this ability before it activates, so Kunkka must be wise in using this ability.
25px-X_Marks_the_Spot_icon.png
X Marks the Spot targets any hero or Admiral himself to be marked on their current position, and after a few seconds delay, instantly
25px-X_Marks_the_Spot_icon.png
returns to the marked spot. Useful in setting up tricky spells, escape prevention, or even saving allies, X Marks the Spot makes the Admiral a great battle strategist. His ultimate lets him summon a
25px-Ghostship_icon.png
Ghostship, which travels on ground, until it crashes a set distance away, stunning and damaging enemy armies on that location. The Ghostship also bolsters allies with Kunkka's Rum, granting them bonus movement speed and temporary numbness to damage. Ghostship is difficult to land, due to the fixed distance of its cast point and the crash site of the ship. However, a good Ghostship absolutely cripples an enemy team. Capable of inflicting high burst damage with his spells, controlling their position while able to survive the mayhem when his spells are used properly, Kunkka is a mighty offensive team fighter, built with strong physical and magical damage output, who can indeed turn the tide of a battle.
================================================

Abilities
================================================
================
1
================
Torrent
Q

Ability Affects Damage
Target Area Enemies Magical
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
Cast Animation: 0.4+0
Cast Range: 1500
Effect Radius: 225
Effect Delay: 1.6
Total Damage: 120/180/240/300
Move Speed Slow: 35%
Slow Duration: 1.75/2.5/3.25/4
Stun Duration: 1.6
Knockup Duration: 1.53
10 90/100/110/120
Slow persists, and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
16px-Modifier_debuff_symbol.png
Torrent: Dispellable with strong dispels.
16px-Modifier_debuff_symbol.png
Torrent Slow: Dispellable with any dispel.
An ancestral rush of water explodes from the center of the world, called upon by the Admiral.
================
2
================
Tidebringer
W



Ability Affects Damage
Target Unit /Autocast Enemies Physical
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Cast Range: 150
Cleave Radius: 450/500/550/600
Cleave Damage: 100%
Damage Bonus: 25/45/65/85
13/10/7/4
Illusions gain the visual effects and the attack sounds, but they neither gain the damage nor can cleave.
A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.
================
3
================
X Marks the Spot
E



Ability Affects
Target Unit Enemy Heroes /Allied Heroes
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.
Cast Animation: 0.4+0
Cast Range: 400/600/800/1000
Enemy Duration: 4
Allies Duration: 8
26/20/14/8 50
Can target and return spell immune allies.
Cannot target or return spell immune enemies.
Blocked upon cast. Not blocked upon returning.
Modifiers
16px-Modifier_both_symbol.png
X Marks The Spot: Undispellable.
The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.
================
4
================

Return
E



Ability Affects
No Target Enemy Heroes /Allied Heroes
Returns the marked hero to the X.
Cast Animation: 0.4+0
1
Can return spell immune allies.
Cannot return spell immune enemies.
================
5
================

Ghostship
R

Ability Affects Damage
Target Point Enemies /Allied Heroes Magical
Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to 50% of all incoming damage.
Cast Animation: 0.3+0
Cast Range: 1000
Ship Radius: 425
Drag Radius: 0 ( 200)
Travel Time: 3.1 ( 1.55)
Impact Damage: 400/500/600
Rum Move Speed Bonus: 10%
Rum Damage Reduction: 50%
Rum Duration: 10
Stun Duration: 1.4
60/50/40 125/175/225
Fully affects spell immune allies.
Does not affect spell immune enemies.
Illusions do not get the Rum buff nor its visual effect.
Drags enemies with the Ghostship towards the crash site. Enemies are still able to perform actions while dragged. Also causes the ship to spawn on Kunkka's location.
Modifiers
16px-Modifier_buff_symbol.png
Ghost Ship Damage Absorb: Undispellable.
16px-Modifier_buff_symbol.png
Ghost Ship Damage Delay: Undispellable.
16px-Modifier_debuff_symbol.png
Stunned: Dispellable with strong dispels.
16px-Modifier_debuff_symbol.png
Ghost Ship Loaded: Undispellable.
16px-Modifier_debuff_symbol.png
Ghost Ship Knockback: Dispellable with any dispel.
The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.
Contents

Еще одна карта (Map)

Top