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player

  1. Tburn1910

    [General] Duplicated AI Player Names In-Game

    hey guys, it's me again. so i recently figured out how to make AI players have random names for their selves, and i was over the moon when i learned something. but however, it has come to my attention when i tested this on a melee map (for fun lolz), I got 2 issues. Issue #1: Some of the AI...
  2. HerlySQR

    Effect visible for a player

    Hello everybody, Is there a way that a special effect only can be seen just for a player (or group of players)?
  3. HerlySQR

    Hero Glow

    Is there a Hero Glow that changes the color if the player changes its color? Because the Hero Glow that are here always have the initial color of the player.
  4. RadimX

    [General] Limit Items of certain type for player

    Hi everyone, in worldeditor there is a trigger which allows me to set limit of unit-type for players. My question is: Is there any trigger to set limit of item-type for players? I can't find similar trigger :/ Idea is that player can build certain building containing items and I want to set...
  5. Yours Truly

    [General] Red/Green/Blue values for Player Colors?

    Hey there. I am trying to make an SFX based on the arrow model that appears when you right click on the ground (Confirmation.mdx) I'm using it as an indicator that a certain unit has entered a certain structure. I want it to match the player's color by using Special Effect - Set Color of...
  6. JC Helas

    Map with 12 player v1.27b

    Everytime i play my map with max player the round 2 is not proceeding why? I set the winning round when one team got survived then next round but error example: Unit dies set tid=GetPlayerTeam(GetOwningPlayer(GetTriggerUnit())) set Team[tid]=Team[tid]-1 set survivedteam=0 set winningteam=0 loop...
  7. Recklessness

    Player online detection

    Essentially what I've been trying to figure out to do is a trigger that would enable my RPG to detect which of the three players are online so they can all get the game started at once. Let me specify a bit more. In my rpg you start at a race selection screen then a class selection screen...
  8. SoooK

    [Solved] Hide health bars per player

    Is it possible to hide all health bars of all units of a certain player? For example, no player should be able to see the health bars of creeps. Adding Locust to all of there units isn't an option for me. edit: Currently, I set their "selection scale" (don't know what it's called in english) to...
  9. katho

    [General] Remove Player from a game

    Hello there, my question is: I have already have a map with 10 players, I want to delete 2 players totally from the game, I know how to remove the "slot" but can I see all the trigger where these 2 players are in? so I can remove them from this too?
  10. troylowyee

    [Clan THW] Anyone interested to play Kodo Defence?

    Me and my friends have a discord group and we play on give frequently. Feel free to join us to play wc3 games on battle net. We test and play Kodo Defence. Kodo Defence Ver 6.4a Discord - Free voice and text chat for gamers
  11. necro-mage14

    Problem with AI

    Hello Hivers, I need help with AI,I create AI with AI editor, when the computer start attacking he collect attacking units from the base but I want him to train the units for the attack, I mean how to create an AI works like warcraft III original campaigns AIs????
  12. Woodenplank

    Player Specific Quest

    Hello Hive! For a map I am making I am trying to implement "events" or map goals for all players, little things like "go to this place with a Hero to receive free units, etc." To avoid players (new players especially) getting lost in what would be an uncomely list (that one might easily...
  13. Seavalan Legend

    Using player name's in trigger messages.

    How do I make it so a trigger message uses a player's name in it. Example: Greetings (player name), welcome to your new base. If this is possible, could it be used in cinematics as well? Thank you in advance! :D
  14. AquaFire

    Test Mode: NPCs Player Placeholders Don't Count?

    Hello Everyone, I am trying to figure out how to set a "Team Gold" system so that whenever a player kills a unit, it counts up the number of allies, then divides the amount of gold gained among each player. I have been testing this solo and I have noticed that open spots for players have been...
  15. TheAyalalalalon

    [Solved] Make player 1 "non playable"

    Hi there This is a simple question I saw many maps that set the Player1 to a computer and make the "first user player" the number 2 How can i do it?
  16. DJAB

    Hey everyone !

    Hey everyone. I'm aaybee. Interested in making WC3 maps. I've made a total of 25 maps but i haven't given them on the internet cause they've lot of bugs ! Currently working on my latest map "BATTLE ARENA" !
  17. Hordeon

    Tutorial: Easy income system

    Hello today this tutorial (THIS IS MINI-TUTORIAL!) will show you how to do basicly correct income (Without Leaks). My own income sysyem (I use this in my maps): Non-Leaking Income Events Time - Every X seconds of the game time Conditions Actions Set tempGroup = (Units of type X...
  18. Firestar.

    Color(ed) (Player) Names

    Okay, so I always play games and stuff, and when it has a text that has a player name, It says like, "Player name" just got owned by "player name", and the player name is in their team color...I know that you need variables and stuff, but I don't get it, so when I have my text it says it with...
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