I'm sorry to ask this, seeing as nobody else seems to have any issues, but I can't seem to get the replaceable model's base textures working.
First, I attempted to do the simple texture replace according to this guide:
How to: Import a Skin -- and only got blank, white textures over the character model below the head.
Second, I tried this method, thinking that perhaps the word "replaceable" meant to try this:
How To Make One Model Use Many Skins and got the same error.
The ReadMe file mentions that it uses "uses replacable texture id 31 to swap out body textures" and after a great deal of searching for what that means, I found nothing save for how to replace textures on doodads which didn't seem to work for this model as it isn't a doodad. Unless I'm misinterpreting all of this.
Deciding I was probably too quick to jump to something that advanced, I decided to just try the base model just to see if it worked unedited and I still got the exact same problem: a blank, white texture below the head.
Can anyone help me get the textures to work? Thanks.