A very good and balanced map in all respects. It's a bit basic in the sense that is a Lordaeron Summer map with very little variation. I guess our opinions will differ if this is something rather positive or negative. Still, it looks certainly no worse than the current ladder maps.
All the typical pitfalls like non-dense forests, itemdrops or pathing issues are completely avoided. At the eastern tavern, currently a hero bought from the tavern can be trapped by a single unit. As this isnt the case at the other tavern, mayve move the tavern around slightly.
For nightelf players, they will have to build there AoWs a little further away from the early-game creepspots than they might like.
The troll hight priest at the red expansions has 100% chance to drop nothing, is this an easter egg or an oversight? It doesnt make a big difference either way.
Not much else that comes my mind. Map approved.