-Pacman- Test (No Version/s Stated)
Rating System:
Rating | Number | Percent | Letter
|
| 5/5 | 91-100 | A
|
Rating | Number | Percent | Letter
|
| 4/5 | 81-90% | B
|
Rating | Number | Percent | Letter
|
| 3/5 | 75-80% | C
|
Rating | Number | Percent | Letter
|
| 2/5 | 70-74% | D
|
Rating | Number | Percent | Letter
|
| 1/5 | 50-69% | F
|
Gameplay-[
5/5]
Note:
The playability and how it is entertaining in play.
Terrain-[
5/5]
Note:
View of the map's terrain.
Managing-[
5/5]
Note:
About the outcome of the game's mechanics.
Overview:
Gameplay
The Game is not too shabby, but it end up boring, maybe because I played too much hunter vs. hunted games or not, also the ent and demon things reminds me of tree tag in some sort, nothing much to show in the game either like shops, hideouts, secrets passages, etc.
Terrain
Terrain was very plain, you could get use to terraining because it would make your map beautiful and will not dull the eyes of those who are playing it, it would be better if you can make the surroundings more diabolic instead of the low graphic dungeon tileset which is really monotone to see.
Managing
After tests and checkups, I find it a work in progress map, nothing much to it and really just wasting a player's time, so in my case I recommend you to move your map in the map development forum in not a bashing and marauding critique, but a friendly and helpful one, I mean a lot of users can really help you with this map including me, its quite interesting in a way were this map can be as good as a charm.
Total Score:
Rating | Number | Percent | Letter
|
| 3/15 | 60% | F
|
Status:
Rejected