Name | Type | is_array | initial_value |
Caster | unit | No | |
Change_Hero | real | No | |
ChronoGroup | group | No | |
ChronoPoint | location | No | |
counterpoint | location | No | |
CreepLoc | pathingtype | Yes | |
CreepType | unitcode | Yes | |
Flare_Unit | unit | No | |
Location | location | No | |
MeatHook_Angel | integer | No | |
MeatHook_Caster | unit | No | |
MeatHook_Distance | integer | No | |
MeatHook_Dummy | unit | Yes | |
MeatHook_DummyLoc | location | No | |
MeatHook_Group | group | Yes | |
MeatHook_Loc | location | Yes | |
MeatHook_Number | integer | No | |
MeatHook_Offset | integer | No | |
MeatHook_Snagged | boolean | No | |
MeatHook_SnagLoc | location | Yes | |
MeatHook_SnagUnit | unit | No | |
MeatHook_Timer_1 | timer | No | |
MeatHook_Timer_2 | timer | No | |
MS_Group | group | No | |
MS_Picked_unit_loc | location | Yes | |
MS_Trigger_unit | unit | Yes | |
MS_Trigger_unit_loc | location | No | |
NS_Target_unit_loc | location | No | |
NS_Trigger_unit_loc | location | No | |
Player_1 | unit | No | |
Player_2 | unit | No | |
Player_3 | unit | No | |
Player_4 | unit | No | |
Player_5 | unit | No | |
Player_6 | unit | No | |
Player_7 | unit | No | |
Player_8 | unit | No | |
PlayerKills | integer | No | |
portal | unit | No | |
Portal_exit | unit | No | |
precent | real | No | |
ReviveLoc | location | No | |
Soldier_Spawn | real | No | |
Soul_Owner | player | No | |
Soul_Target | unit | No | |
stoppoint | location | No | |
Target | unit | No | |
timefree | group | No | |
TimeGroupResume | group | No | |
TimeGroupStop | group | No | |
timelock | group | No | |
Timer | unit | No | |
Trap | unit | No |