Moderator
M
Moderator
12th Dec 2015
IcemanBo: For long time as NeedsFix. Rejected.
Bribe:
It's not MUI nor leakless.
Jmove_point never gets removed. Jcaster_point never gets removed. Jtarget_point never gets removed.
When you do: Set Jcaster = (Triggering unit), you should from that point on reference only Jcaster, not (Triggering unit). This will make the code run more quickly in-game.
This needs some amount of attention to make it better.
IcemanBo: For long time as NeedsFix. Rejected.
Bribe:
It's not MUI nor leakless.
Jmove_point never gets removed. Jcaster_point never gets removed. Jtarget_point never gets removed.
When you do: Set Jcaster = (Triggering unit), you should from that point on reference only Jcaster, not (Triggering unit). This will make the code run more quickly in-game.
This needs some amount of attention to make it better.