- Joined
- Feb 8, 2015
- Messages
- 749
The model is very nice, a bit on the upper limit in term of file size, but the quality compensates hands down.
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You're right, must've been the wind."What do you mean? I don't see anything wrong, "cough." It does not go back into the ground at the end of birth "wink, wink".
Ever heard of Balds eyesalve? It´s an early medieval remedy (antibiotic). Its ingredients are crushed garlic, onion or leek, wine and bovine bile. It is then left in a metallic container, bronze or brass for a week before being wrung with a cloth. It is then applied using a feather. Studies have shown that only the presence of all four ingredients results in an effective ingredient. My point is that the eyesalve works just like my Ice Coffin now.You're right, must've been the wind.
But anyways, now that the coffin is above the ground at the start of Birth which caused it to "bounce" to the ground and back up. It doesn't look as problematic as before but considering that the previous version had it rise from the ground at the start, did you intend to change it too?
Oh, I just noticed this post. Sure, I´ll see what I can do. Give me a 1-3 days to get around to it.Is there any way you could make the initial effect, the circular shards of ice shooting up from the ground its own model, without the coffin? This would make an amazing ice root effect, similar to entangled roots but with frost. You would just need to remove the coffin in the middle and added small, medium and large sizes.
Specifically, I'd like to recreate the mage's frost nova spell with that part of the effect.
Awesome! It's even better than I expected!Oh, I just noticed this post. Sure, I´ll see what I can do. Give me a 1-3 days to get around to it.