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Dropzone

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A small mini-project of mine. The objective is to capture and hold control points so that you gain 1000 points. You requisition units via abilities on F1, and you must wisely choose how to spend your mana in order to win the game.
Map is completely unprotected (you need vjass though). Feel free to do what you will with it.

Keywords:
future, arena, minigame, dropzone, marine
Contents

Dropzone (Map)

Reviews
09:53, 7th Aug 2010 ap0calypse: Rejected
Level 11
Joined
Nov 12, 2006
Messages
765
Marketing is very important to maps on the hive. Major video games market their games, Hollywoood markets their movies, Modders need to have a good description of their map on the hive. Screen shots, colors, that stuff.

For refrense, you can look at my signature links. Colors, sizes, that stuff is important.
 
Level 4
Joined
May 1, 2008
Messages
80
First, your terrain is horrible !
i rate our map 2/5 :

+ good use of model

-no strategy ...(make something like marine<machine gunner<Tank< artillerie < air ..) . You just have to mass units and avoid poisoned area .
-not enough units.
-no heros
-bad terrain which don't had strategic point
-Balance:
-marines are useless, they are easily killed by everything.
-.....

but you map have lots of potential ! =D i had fun playing it
 
Level 35
Joined
Feb 5, 2009
Messages
4,560
This map sounds like an awesome idea, short sweet combat would be this category's strength with emphasis on controlling key areas. In short, a faster and more dynamic version of Chess. These kinds of maps always have great potential, as they are really fun and allow players to play short games to relieve stress and have a good time. Nice job! =D
 
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