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Capture the Ruins Arena v2.0b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is version 2 of my map CRA, basically made for a LAN party. It is kind of a tactical Hero Arena, focussing on specific pointst of interest, very different from version 1/1.1..., that's why I post it separate. I thought it could be some fun and so i'll share it here.

Game system:
The players start opposed in two fractions (Mukatash Clan - Sakatari Tribe). Their mission is to bring the points of their fraction to 0, the first fraction to do so, will gain control over the temple ruins and wins the game.

Ways of reducing points are:
* Killing an inimical hero (-2)
* Killing one of the Lernaean Hydra (-5)
* Capturing one of the 5 circles (-1 per circle, every 12 seconds)
Note: map is pinged every 30 seconds, where the capture points are

The host can choose a game mode:
-sm (short)
-nm (normal, activates automatically after 15 secs if no mode has been chosen)
-lm (long) and
-hm (hyper)

A possible -ko (which means kills only) extention may be added (e.g. -smko), activating a specific mode, where the 'capture' function is disabled.
NOTE: Try to stay in battle, as being more active brings you gold and experience.

Additional mode (extra -ar has to be entered by player red)

Enjoy, and plz report eventual bugs (hope i removed all of them) @map comments or via vbulletin on my channel.
>>>>>>>>Map protected, New versions will be coming!<<<<<<<<

~Kallimachos~

changelog:
massive terrain, hero selection, ability, item, neutral creep and playable map area changes
(read in-game changelog for more)

v2.0b
-New "Trollish" Loading Screenadded
-Voodoo healer Model changed
-Horror Lord buffed
-Glaciar King nerfed
-Stone Wielder nerfed
-Game Time seconds shown instead of useles food supply
-Minor fixes

Important: I removed many items and made Dota items/recipes, because it is less confusing when starting to play this map, and you know a bunch of recipes, so:
credits go to icefrog and the dota makers for those

You can also download last version from here: http://www.cnpr.at.tf/ in the download section

Keywords:
Arena, Jungle, Ruins, Troll, Capture, Creep, Duel, Fight, Team, Battle, Tactical
Contents

Capture the Ruins Arena v2.0b (Map)

Reviews
15:18, 2nd May 2009 by bounty hunter2: Consider updating your previously approved map, instead of multiple uploading it, Rejected.

Moderator

M

Moderator

15:18, 2nd May 2009 by bounty hunter2:
Consider updating your previously approved map, instead of multiple uploading it, Rejected.
 
Level 11
Joined
Mar 18, 2009
Messages
788
Tested a few Heroes in this map, the rouge assasin need faster mana regeneration and a bit more damage with her abilitys. Good: The automatic exp gaining is good to prevent ppl to get to low lvl. Several heroes with trigger spells. Lots of items. Bad: Some items are copys from DotA. WAY to slow "PTS" when capturing a point. Takes to long time in the begining to wait for heroes. Suggestion: Add some creep bosses. Make it able to construct defensive towers at the capturing points. And change the loading screen to something moore "trollish".
 
Level 12
Joined
Jul 26, 2007
Messages
163
@EloTheMan
Thx for your review, I will explain some of the disadvantages you listed up

1) rogue assassine is strong enough, her abilities Sneaky strike and Lacerate deal 800 damage together, when she's level 8 (both maxed out), having gathered 5 combo points.
also just get her some lifesteal and you also have a decent late game

2) as mentioned in the description, I just took some dota items, because many of my friends play dota, and i just wanted them and otherplayers to get used to the item systems a bit faster.

3) if you have captured all five circles, in 4 minutes your team makes 100 points! Additionally, I recommend at least 6 players each game: All the kills bring bonus points.

About your suggestions:
I will definitely rework the creeps, and maybe towers at the capturing spots, also a better fitting loading screen will be coming. I'm just still looking for the best solution of those issues.

thx again
sincerely, kallimachos
 
Level 9
Joined
Aug 21, 2008
Messages
533
Nice map
Terrein is very good-but some areas are to small -if there are some players range getting imba there.
Nice use of imported ressources.
Dont like the fact that it is a bit like dota- the items are ok but the hydra drops a ankh and the gamplay constats for hero stats are the same.

Balancing is okey but the nerubian hero is very very waek at earlygame.(less then 400 hp while there is a hero with more than 700?:eek:)

i give 4/5 cause the terrein is cool and its fun to play

edit: lol suddenly update during i tested it :)
 
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