Moderator
M
Moderator
19:42, 3rd Apr 2016
Ardenian: Interesting hero arena.
The map features some interesting terrain tricks, like alpha tile.
There a few small issues you should fix.
- There is a typos 'ehro' in the Avatar tooltip
- Skills should not be drop-able during rounds
- The score board overlaps Damage Done after the round finished.
You should be able to fix this issue with refreshing the boards via trigger.
I highly recommend to improve the AI. AI is always a decent feature,
but yours is, let's say, just dumb. In the first round, I was their first target and after that, they completely ignored my AI team-mate,
eventually dying from his attacks while trying to follow me.
You could also think about adding more terrain to the arena area.
Maybe generated terrain, being newly generated each round, offering some variation to the look.
Additionally, I highly recommend to remove black mask.
Is there a reason to use black mask, too, and not only fog of war ?
The doodads interact strangely with the black mask.
You could make the time between rounds configurable for the players.
60 seconds is a lot of time especially advanced players enjoy smaller
waiting times.
18:37, 5th Apr 2016
Ardenian:
Ancient Hero Arena is a simple hero arena game with majorly
manipulating default abilities, without greater innovativeness or uniqueness.
There are hero arena maps with exactly the same concept.
Although the map features AI, the AI is dumb,
you can easily foresee its behaviour.
It might be enjoyable, but is highly improvable.
You can easily improve the map with consdiering what is said in the comments.