Knock yourself out, I do not intend to really configure these spells. I just intend to make them possible to be linked to items. So you buy one of these items and then use them, Anyhow, the requests is as follows. For my little goblin map, you're able to craft bombs. For these bombs, there's various effects. Long story short, make them however you like.
Root Bomb, Shrapnel Bomb, Alco Bomb, Heal Spray Bomb, Taunt Bomb, Goblin Mines and Remote Bomb.
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The Root bomb first explodes, which then sends waves towards the closest enemies and entangles them.
The Shrapnel Bomb first explodes and then splits into shrapnel, which in turn splits into smaller shrapnel.
The Alco Bomb detonates without an actual "explosion" per say, but instead turns into a slight flash, releasing a cloud. Any unit near the explosion will be drenched in alcohol. (Think the pandaren missile, but aoe).
The heal spray bomb functions very much like the goblin alchemist spell, just capsulated into bomb and works over an area; Basically "Boom, heal spay, heal spray" in all directions around it.
The Taunt Bomb explodes and taunts all nearby creatures to move to the center of the explosion.
The Goblin Mines are essentially like the ingame ones, however I'd prefer if you got close to it, it'll fly towards you, like a magnet flying after metal. Once you're close enough for it to fly towards you, you shall be unable to flee from it and should fly pretty damn fast.
Remote Mines are essentially like the goblins in Dota. You plant the mine and run off, upon planting the mine, you get an item, a remote controller. If you plant several mines, the controller gets more charges. Activating the controller will active the mines in the order you planted them.
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Sound interesting?