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RoW started in 2006 as a sequel to my older map DotA Outland (2003-2005). I still develop it today because I still have ideas, time, and it's still fun.
Me (Furymaster) vs MetaDeath (Killchaser).
We had a stalemate first round so he decided to let me beat him. Then I experienced unbearable lag in the second round (it wasn't the bot, my ping was around 80) and I just let him kill be (I couldn't stop him).
Third round my lag continued and we just voted to stop. http://www.hiveworkshop.com/forums/pastebin_data/jbsg2a/_files/Dueling%20Ultimate-Stalemate.w3g
Replay there.
I tested it with my friend ApplE-PiE. I went Furymaster and he went Warknight. The first two matches I beat him (he didn't know what to do) but then he found out and used that War Combo (or whatever that spell is that stuns you while hitting you) and just killed me every other game. No other spells, just used War Combo. Perhaps you could make it a no target spell and just hit people in front? The targeting is pretty imbalanced.
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R
Roland
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What i mean is , when we started a project , i must be a terrainer and youre a trigger maker? what do you think? I have a bunch of playable terrains i made and also fitting-crharacter-units for the map. So , you want it to start now?
Mostly do I only play singleplayer games.
I do not have a clan on garena nor do I reside there usually. Go chat (hive, #inwc.de-maps on quakenet irc) to find us.
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