🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Its looking awesome, and alot of people might be interested in this. But you arn't getting many comments unfortunatly. To advertise the project further you should give your signature a link to the page, like my sigs for example
Haha oh sorry if you're not know me that well but...
I can only make SPELLS/SYSTEM TRIGGER, other that, no I perhaps =D
Icons, 2D Artist, Modelling, Animating, Terrainer, not my thing sorry =(
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DrSuperGood 679 EU in SC2 for anyone who wants to contact me or needs help mapping.
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You should have searched, it was on my public message page 4 or 5.
Hehe, If you would put me on the in the credits or something would be nice. Of course you don't have to but it would be cool since i've never been in any before... =)
oh... LoL! almost forgot about the avatar ^^
you're the one making the Wc2 Ballnet Rmk right ?
been a big Fan of Wc2 years ago and yea I'd Love to play through the oll campaign again on Wc3
btw I'm a Wc3 ShoutCaster Incase you haven't Read my Profile msg
( though I'm considered Terrible by many xD )
You can ask me incase of making videos about it
youtube.com/mrstormyz
looks nice, wait....... Is that all I had to do??? OMG i could have done that.... You didn't tell me i only had to put the name and the logo into to the pic.... I could have done that yesterday.... Lol oh well
Importing what, the tutorials on this site explain it fairly well. Model names do not have to be changed, but those of textures must be, usually overriding an existing texture or just being changed to whatever path is specified by a custom model, which can be found on the model's page.
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