[STABLE][/STABLE]
Some things I currently have coded:
Units affected by a Forked Drain cannot be affected by another
There is a break range
Only up to X units can be affected by an instance
Requires a Unit Indexer
Current multi-level supported variables:
Duration
AoE
Max Targets
Break Range
I haven't added the actual drain mechanics yet. Just testing out the effects. There is a "break" sfx, target sfx, caster sfx, & caster loop sfx. I still have a question: should damage, health transfer, and mana transfer happen every loop iteration, or a configurable interval?