🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
No, I'm not going to upload it on any site=) And I already relized that if I want to change the color then the hell reaver will require about 200-300 Kb because it doesn't use custon textures, so I'll leave it like that=)
i left some things on the "updates" discussion about your terrain and also i saw you asked for enviromental doodad requests. just ask me whatever you need any time and i'll get you it
Hehe sorry please change your post on the model of War_Golum, I changed the Edit, im so used to give YOU rep that I automaticly clicked you and later I saw he had disabled.. just change the quote .. if you mind. Also good you like my idea
btw if you were to run out of ideas for your attachments, then one way is to look at the 3d models of weapons from wow. here is a way to do it online. you tick the weapon you want to see and select view in 3d from the top of the list.
ofc you can view other weapons beside daggers too.
Thanks! I use a variety of different programs for my modeling, MS3D, magos, vertex modify, wc3 viewer, GIMP. Still have yet to mingle with GIMP for custom textures though.
hey, try this http://www.hiveworkshop.com/forums/tools-560/mdlx-converter-62991/. This converts mdx's to mdl's. mdl is a much better format to edit models with as mdx's can go wrong pretty easily, mdl very rarely has any problems. If that's the case just convert it to mdl and try it then, usually works for me. good luck, hope to see a white web version soon ;)
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