• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[$100 Prize Pool] Melee Mapping Contest - 1v1

Level 32
Joined
Apr 2, 2013
Messages
3,954
the%20hive%20workshop.png


rsz_melee_contest_banner.png


SPECIAL MELEE MAPPING CONTEST - 1v1


PRIZES AND EXPOSURE SPONSORED BY BACK2WARCRAFT

Create a competitive 1v1 melee map that excels in terrain, dynamic, and creativity, but most importantly balance, for a chance to win $100 among many prizes!


contest%20rules%20and%20conditions.png


  • No submission may violate any of the site rules.
  • If a submission does not follow the map submission rules the creator will be disqualified.
  • All submissions must follow the current theme. If any submission does not fit, a moderator will tell you as soon as possible as to avoid confusion.
    • Your submission must be posted before the deadline. The post containing your one final single submission must also contain the following:
    • Several screenshots of terrain and gameplay.
    • The file in the appropriate format.
  • You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
  • Your submission may not be started/made before the official launch of the contest.
  • Judges may not participate.
  • Your final submission must be bug free.
  • Teamwork is not allowed.
    • Finding testers and voice actors to help you with your submission is not considered teamwork.
  • Imports may (optionally) be used in the map, however they must all be credited. *For melee maps, imports should be of cosmetic use for terrain and decoration use only. Any playable or killable unit should not have/be a custom import.

prizes.png

  • First Place: 30 reputation points, your entry on the award icon, a T-shirt from B2W, and $100 from B2W through paypal!
  • Second Place: 20 reputation points, an award icon, and a T-shirt from B2W
  • Third Place: 10 reputation points, an award icon, and a T-shirt from B2W
In addition, higher quality maps will have a chance to go on competitive map pools on 3rd party leagues and tournaments.

judges.png

  • Judge 1
  • Judge 2
  • Maybe even judge 3?
Judges will also receive a free Back2Warcraft T-shirt!

contest%20judging%20and%20voting.png



Balance
Is the map balanced for a player vs player 1v1? Are the positions and distance between points of interest fair? Does the map allow the 4 races to be balanced?
Consider balance when implementing the pathing, resources, creep camps, and item drops.
50%

Terrain
Is the map visually pleasing in mediums of terrain, doodad placement, and overall theme? Is the aesthetic well designed but not overly obstructive?25%

Dynamic
Does the map include variety throughout, ensuring the map isn't stale, repetitive, or generic in gameplay?10%

Creativity & Uniqueness
Does the map bring something new or creative to the table?15%

Bugs
Scores may be brought down if there are bug-like issues such as faulty pathing, unusable resources, etc-
  • 75% of the winner shall be determined by the contest's appointed judge(s).
  • 25% of the winner shall be determined by the results of a public poll.
contest%20dates%20and%20deadline.png


  • The contest shall begin on October 21 and conclude on November 21, GMT

Recommended Resources:
Hive - How To Create Melee Maps
Hive - Competitive Melee Map (Balancing Melee Maps)
Hive - Terraining Guide Megathread
The Helper - Professional Melee Mapping Guide
r/wc3 - What Goes Into Making A Good 1v1 Melee Map?

Disclaimer:
Please post if you plan to participate! Should this contest receive more attention than anticipated, we may cap a number of participants to around 15 or 20.
Last edited:
Top