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Unit - Remove Rally from (your unit)
i could chainge the icon into black but that is not helping (its just an art model of icon)Im not sure if this will work but meh...
Open World Editor
Click Adavcned
Click Game Interface
Scroll down till Icon-Rally
Im guessing you can change the icon to like nothing? and it should work
Unit - Remove ability from unit: It's from Unit abilities.
Unit - Remove Rally from (your unit)
LOL...and what will i get thenOh, ok, then go to Abilties, press Ctrl + F and type "Rally". Once you meet the ability, go to Art - Icon and all set![]()

aaa... i was just giveing it as an example how should hidden RALLY ability workmaybe just add an armor bonus?
i need more placewhats the big deal then? why not just leave rally there.
Hmm. If you make it an item abillity, will it still work?

Trigger1
Events

Unit - A unit is issued an order targeting a point
Conditions

(Unit-type of (Ordered unit)) Equal to X

(Issued Order) Equal to (order(smart))
Actions

Set Point1 = (Target Point of (Issued order))

Unit - Set Rally-point of (Ordered unit) to Point1

Custom script: call RemoveLocation (udg_Point1)
Trigger2
Events

Unit - A unit is issued an order targeting an object
Conditions

(Unit-type of (Ordered unit)) Equal to X

(Issued Order) Equal to (order(smart))
Actions

If (All conditions are true) then do (Actions) else do (Actions)


If - Conditions



(Target unit of issued order) Equal to No unit


Then - Actions



Unit - Set Rally-point of (Ordered unit) to (Target destructible of Issued order)


Else - Actions



Unit - Set Rally-point of (Ordered unit) to (Target unit of Issued Order)
yes it works only on units with "Move" abilityIt won't work thoughSince this order responds to a non-structure unit :/
