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World of Rosaria V1.02

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Breathtaking landscapes, secret bosses, legendary items and awesome heroes! This, is Rosaria.

Take control of one of five heroes and venture through the land, slaying creeps, bosses, and completing several unique events throughout the map, each with their own cinematics!


This version features the following classes:

Paladin // Medium Melee and Support Caster
Archer // Long range, DPS
Priest // Healer
Necromancer // Light Melee and Damage Spell Caster
Warrior // Dwarf Tank


Version 1.02 Features and bug fixes:

- Scalian Priest Stun now has a longer cooldown

- Panthers have slightly more hp, and do more damage

- Avatar lvl 2 Description no longer shows lvl 1 stats.

- Fixed Prayer typo

- Shop Rebirths are now shareable

- Unnamed one can no longer 1 hit KO the priest

Keywords:
RPG, Rosaria, Role Playing Game, Fantasy
Contents

World of Rosaria V1.02 (Map)

Reviews
12:26, 4th Oct 2008 VGsatomi: Approved. I do agree with the comments below that classes should be allowed to be chosen rather then what players are stuck with when they enter the game on bnet. Has SOME single player support, but the enemies range...
12:26, 4th Oct 2008
VGsatomi: Approved. I do agree with the comments below that classes should be allowed to be chosen rather then what players are stuck with when they enter the game on bnet. Has SOME single player support, but the enemies range from very easy to near impossible. Heroes are weak at the beginning and demands to have a full house just to get through the first area. Not much versatility there. I suggest tweaking enemy HP to cater to how many players are present. Terrain was linear but very well detailed. Use of imported models was perfect for the theme and ehnanced the map quality well.
 
It was fun. It was story driven and it was action packed. The cut-scenes made it even better with the music and effects. One gripe I have though is the Priest Spellcasters have a stun spell that I think should have a larger cooldown...its kind of annoying getting stunned over and over and only having a few moments to breath before I get stunned again. Once this gets approved you have my 5/5. It may mean jack squat, but I recommend this map for people who love a hack and slash, story driven, multiplayer experience.
 
well , here's my review

Good points:
Nice minimap preview picture
The map is open-source
It features a basic storyline
Neutral points:
None
Bad points:
Epic size (this is RPG, not ORPG)
No replay value
No possibility to choose the hero you want
Crappy revival time (45 seconds)
Basic, non triggered abilities

All in all , 2/5
 
Oooo, Hey, CloudWolf, it's mah Landalos xD
Im glad that your map ready enough to post here ^_^
I hope in this version necro is even more hot th'n always.
 
alright! you fixed the stun. The map is really coming along...the updates are deffinatly helpful and needed. Terrific job....you know I didn't say it in my review but this map sorta reminds me of Warchasers....Only with storyline, which deffinatly puts it in a totally different category in my opinion.
 
i love this map although i wish there where more heroes..... :)
 
hmmm...

I suppose I could make a mod of this map, which could include a hero picker, with more heroes :D Only problem is, this map needs to be small enough to be played on bnet, which means it cant exceed 4mb xD

And that means removing some models from the game to make room for the new heroes (unless I use standard blizzard models).

Ill see what I can do though ^^
 
Very nice. This map is clean and story driven... though very hard to do 3 player. Could you add some kind of balancing option? Perhaps an easy, medium, hard, setting or a auto balance based on number of players.

For hero picking, I suggest you just add another player slot. You could even title the faction "Useless slot" just so people can discuss and move around to the hero's they want to play.
 
Its a fun map, but there were some very rookie mistakes regarding the abilities of the main heroes. The Level 1-3 learning descriptions were a bit off and some abilities got placed in different spots which made it seem amatuerish. Anyway, just fix that and 5/5.
 
In my opinion, World of Rosaria is a decent RPG. It is difficult without a full house, but completable all the same. The heroes were well made, and so were the bosses, but the storyline was a bit off. Okay, we killed the bandits, got out of the city, now what? We kill the Scallians of course... which we weren't really told about. Another thing that was a bit off about the map was the Optional Quest: Spider Attack. Even when I managed to save the mission giving Sargeant, I got no reward! Is this intentional? I also believe the map should have more optional quests, one isn't enough for an adventure style RPG. Even though I said bad things, don't get me wrong, I loved the map.
 
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