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Jollinar, the Tainted Zealot

Moy

Moy

Level 49
Joined
Jan 25, 2011
Messages
2,382
Jollinar, the tainted Zealot

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Jollinar.jpg

Jollinar was born with a shinig future. As the child of two high rank members of the Order of Light, she was ment to become a glorious champion of the Order. She was trained hard and became a strong fighter as a novice, already. But everything changed at the day of her Initiation. This was the day every novice trained for, and the whole Order was expecting Jollinar to pass the Ritual, which included her first fight against a demon. In this fight Jollinar was wounded and suddenly lost control, and a dark aura started to erupt from her. This also was the moment her father showed his true form, as he was corrupted by demons many years before Jollinar's birth and since then was a demonic agent in the Order's ranks. Wreaking havoc he fled, killing many members of the Order, including Jollinar's mother. After this events Jollinar was cast out of the Order, and sent into exile, as she also was corrupted by the demons and thus could never be a member of the Order. Many years have passed since then, and Jollinar continued to train her control over the holy powers of the Order but also learned to use the dark forces that slumber inside her. Now she is ready to fight, but on which side? Will she forgive the Order and fight with them against the Scrouge or will she take vengance?


Hero Model: Unbroken Sage, by dickxunder
Hero Icon:BTNUnbrokenSage, by dickxunder
Hero Sound Set: HeroWarden
Hero Range: 125 (Meele)
Damage Base: 48 - 56 (already includes starting strength)
Attack Cooldown: 1.70 (apparently every hero in DotA has this as base attack cooldown. Source: playdota.com)
Defense Base: 2
Movement Speed Base: 300

StrengthAgilityIntelligence
24 + 2.320 + 1.417 + 1.8

Light from Above

Zealot's Sacrifice

Selfless Intervention

Dark Heritage (Ultimate) (Passive)


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Target: AoE | Range: 400 | AoE-Radius: 500 | Duration: 7/8/9/10 | Cooldown: 20/19/18/17 | Manacost: 90/105/120/135
Damage type: Magic | Goes through magic immunity: No

Calling down the wrath of the high heavens Jollinar purges away the darkness, burning enemies that stay inside the light, dealing damage that increases with the duration. Also the high heavens blind enemies to protect Jollinar from their attacks when she is wounded.

Base Damage/second: 10/15/20/25
Maximum Miss chance: 22%/28%/34%/40%

  • Deals damage every second, base damage is increased every consecutive second a unit stays in the AoE
    by 20% of the base damage, until the damage is doubled (after 5 seconds).
  • Maximal possible damage (when the target stays in the AoE for the full duration): 110/195/300/425
  • Stacking is reset once a unit leaves the AoE.
  • The miss chance starts at 0% and reaces its maximum when Jollinar is missing 50% or more of her maximum health.

Darkness Below (sub-Ability, unlocked by 'Dark Heritage', usable while 'Light from Above' is active)
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Target: Singletarget, Hero | Range: 600 | Duration: 5 | Cooldown: 4 | Manacost: 75
Goes through magic immunity: Yes

Jollinar rips open a dark rift below the targeted enemy, slowing it. While in the light the darkness' power is held back, but once the target leaves the light it is fully bound.

Movement Slow: 30%/40%/50%
Bind duration: 1.25/2.00/2.75

  • Only targets inside the AoE of 'Light from Above' are valid.
  • The target is slowed while inside the AoE of 'Light from above', once it leaves the AoE the slow is removed but the target is bound (like Crystal Maiden's 'Frostbite').
  • The level of 'Darkness Below' is based on the level of 'Dark Heritage'.

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Target: none | Duration: 8 | Cooldown: 17/14/11/8 | Manacost: 40/50/60/70

Jollinar sacrifices a part of her own life to the high heavens to grant her more power and stengthen her zeal. Doing so she also brings herself closer to death, freeing more of her dark power.

Attack Speed increase: 18%/27%/36%/45%
Movement Speed increase: 12%
Maximum Damage increase: +35/+50/+65/+80

  • Jollinar sacrifices 25 + ( 7.5% of her current health ) health when casting 'Zealot's Sacrifice'.
  • This ability is not ment to interrupt animations.
  • The Attack damage increase starts at 0 and reaches its maximum when Jollinar is missing 50% or more of her maximum health.

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Target: Singletarget, Hero | Range: 600 | Duration: 10 | Cooldown: 20/18/16/14 | Manacost: 90/100/110/120
Damage type: depents on initial source | Goes through magic immunity: No

Seeking absolution for her father's sins Jollinar protects an ally with her own life, partially redirecting damage done to the target directy to her. Getting weaker Jollinar is filled with anger, also dealing damage to nearby enemies around her.

Damage redirected from target: 20%
Maximum damage dealt: 20%/30%/40%/50%
Damage radius: 300

  • The amount of damage done to close enemies starts at 0% of the damage redirected to Jollinar,
    and reaches its maximum when she is missing 50% or more of her maximum health.
  • The redirected damage is not lethal to Jollinar.
  • Example: Jollinar is at 50% health and has 'Selfless Intervention (lvl 4)'. The targeted ally is dealt 1000 damage,
    this means 200 damage is redirected to Jollinar (--> the ally takes only 800 damage) and enemies around her take 100 damage (50% of 200).

Maleficent Judgement (sub-Ability, unlocked by 'Dark Heritage', usable while 'Selfless Intervention' is active)
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Target: Singletarget, Hero | Range: 600 | Duration: 6/8/10 | Cooldown: - | Manacost: 90
Damage type: Depending on initial source | Goes through magic immunity: Yes

Projecting the hatred Jollinar experienced when she was young onto her target she is able to make it feel the pain which she is taking on her from an ally. Some damage that is redirected from an ally to Jollinar by 'Selfless Intervention' is also done to the target of 'Maleficent Judgement'.

Damage dealt to target: 60%/75%/90%

  • The damage effect of 'Maleficent Judgement' is suppresed while the target is within 300 range of Jollinar, the buff is NOT removed.
  • The damage is based on the damage that is redirected to Jollinar by 'Selfless Intervention'.
  • The level of 'maleficent Judgement is based on the level of 'Dark Heritage'.
  • 'Maleficent Judgement' is only usable once per usage of 'Selfless Intervention'.

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Target: Passive

When Jollinar becomes weak she's unable to fully hold back her dark side. Once her health is below the threshold she gets access to her demonic powers, allowing her to use the sub-abilities 'Darkness Below' and 'Maleficent Judgement'

Health threshold: 50%/55%/60% of maximum health.

  • Leveling up 'Dark Heritage' also increases the level of both sub-ablities.
  • The status change 'above 50% health'/'below 50% health' should be acquired with a delay of e.g. 2 seconds to avoid constant enabling/disabling of the sub abilities. This means when Jollinar falls below 50% health after e.g. 2 seconds there should be checked if she still is below, only then the state is changed, and thus the sub-abilities become usable.

Demonic Aegis (Aghanim's Scepter Upgrade)
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Target: none | Duration: 8 | Cooldown: 120 | Manacost: -

Jollinar protects herself with a powerful demonic shield that absorbs any kind of incoming damage until its duration expires or capacity is reached. The shield capacity is increased by 3% for every 1% health Jollinar is missing when cast.

Base Shield capacity: 150

  • When Aghanim's Scepter is picked up the passive icon of 'Dark Heritage' is hidden and replaced by 'Demonic Aegis'.
  • The maximal shield capacity is reached at 0% remaining health granting a shield that absorbs up to 600 (150 + 150 x 0.03 x 100 = 600) damage.
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