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[Campaign] Tides of War 2.0

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I will "release", just for fix the bugs of the current version, and won't contain all the new things that i planned for the campaign. And will have just one new map after all, and then when i updated here; you, knight26, can fix the grammar with you want xD

Yea, it will be the only and the last beta. Don't worry! :)
 
Level 28
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Just finished the prologue and the first map. It was a lot of fun and it's definitely a big improvement from the first version of it, but here are my thoughts:

PROLOGUE
- Awesome terrain.
- When Jaina is talking to Thrall, there is no rain at that spot, but you can see it raining just next to them.
- Shouldn't Jaina have the other skin with blond hair here?
- They're sometimes taking too long to say their lines even though there isn't much to say.

CHAPTER ONE
- Once again, awesome terrain.
- There is no music when playing, though you may have intended that.
- Dragonspawn Warriors and Battlemages have too much health, in my opinion. It makes fights last a bit too long.
- Kirin Tor is visible on the map since the beginning, maybe you could make it that they become visible once you get the quest requirement to go there.
- On that note, you should add a new quest requirement notification to go there.
- Pestiferous element looks awesome!
- I think the cinematic where Ansirem agreeds to help doesn't need to be a cinematic, but that's up to you.
- When you defeat Kantrinas, he leaves very quickly, doesn't manage to say his lines. Also, I think it's a bit out of character for Kalecgos to claim he will end Kantrinas.
- I don't think Rhonin should be late in the ending cinematic since the Focusing Iris is super important.
- You should remove selection circles during cinematics.
- There was no sound of shimmering portal opening in the ending cinematic.

So far I really like it, a lot better than the first version! I'll play the next few maps either later today or tomorrow.

But, why did Tomo deleted it? I wanna play it again and compare with the new.

I just thought it wasn't necessary anymore to have two versions of Rise of the Blood Elves on Hive.
 
Level 8
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I told you about the music Forsaken xD i was thinking about you didn't used the recommendation of music you could post xD
I tested all the maps and will give you my opinion later :p
 
Wish Forsaken well with his project!
reputation_vhighpos.gif
 
Level 24
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May 15, 2013
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3,782
Just finished the prologue and the first map. It was a lot of fun and it's definitely a big improvement from the first version of it, but here are my thoughts:

PROLOGUE
- Awesome terrain.
- When Jaina is talking to Thrall, there is no rain at that spot, but you can see it raining just next to them.
- Shouldn't Jaina have the other skin with blond hair here?
- They're sometimes taking too long to say their lines even though there isn't much to say.

CHAPTER ONE
- Once again, awesome terrain.
- There is no music when playing, though you may have intended that.
- Dragonspawn Warriors and Battlemages have too much health, in my opinion. It makes fights last a bit too long.
- Kirin Tor is visible on the map since the beginning, maybe you could make it that they become visible once you get the quest requirement to go there.
- On that note, you should add a new quest requirement notification to go there.
- Pestiferous element looks awesome!
- I think the cinematic where Ansirem agreeds to help doesn't need to be a cinematic, but that's up to you.
- When you defeat Kantrinas, he leaves very quickly, doesn't manage to say his lines. Also, I think it's a bit out of character for Kalecgos to claim he will end Kantrinas.
- I don't think Rhonin should be late in the ending cinematic since the Focusing Iris is super important.
- You should remove selection circles during cinematics.
- There was no sound of shimmering portal opening in the ending cinematic.

So far I really like it, a lot better than the first version! I'll play the next few maps either later today or tomorrow.



I just thought it wasn't necessary anymore to have two versions of Rise of the Blood Elves on Hive.

Just as what Mr. Tomo said
But just only in Chapter 1, I'll check the others later
I got here the mispellings,

attachment.php


- Nice Terrain
- No Music and no Sound Effects in Cinematics (Like Tomo said)
- The Kirin Tor is also visible (Like Tomo said)
- I seen selection circles, how about removing them (Like Tomo said)
- While Kathranis is talking, he leaves quickly (Like Tomo said)
Thats what I only found, the others I didn't notice
Nice Job though :).
 

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Level 24
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That's not my correction!
I'm not on the team of Tides of War 2.0. Forsaken will tell you more.
And I thought you were,

------------------------------
Kinda bothers me though, just saying if you want to,
but can you change the race scorescreen indicator in Chapt 1, the blue dragon race,
into this
 

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Level 28
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Finished Chapter Two, here are my thoughts. Awesome terrain in both maps!

INTERLUDE
- They're taking too long sometimes to say their lines.
- Turn off the day/night cycle, it was suddenly day in the beginning.
- Jaina wasn't facing Pained while she was talking to her.
- You should change the music that's playing when you change the scene to Dalaran.
- Jaina says ''Gentlemen, ladies'' when she is in the Chamber of the Air, though Modera is the only other woman there.
- Aethas seemed too small. It also doesn't make sense that Aethas would support the Horde.
- Also, you keep misspelling Kirin Tor as Kirin'Tor.

CHAPTER TWO
- They're talking too long here too.
- The camera should pan back to Jaina after the intro cinematic.
- Kalecgos' game cache from the first map didn't transfer.
- The Horde heroes shouldn't just stand on the other side of the river there, at some point they were randomly pulled into the battle.
- You should also use AI for the Horde, with triggers they constantly have new troops and at some point they just overwhelm your troops because your allies' need to replenish, while the Horde just gets new ones.
- It also became too hard after some time, there were too many Horde units.
- You should add a fountain of life somewhere in Theramore.
- Vereesa's max level is 3, Jaina's is 2, while Kalecgos doesn't have max level?
- Tervosh has no shadow.
- Horde units kept attacking in the ending cinematic and Rhonin died. I also didn't see the zeppelin with the mana bomb come.
- You could also play some other music during the ending cinematic, just so that it's more dramatic.
 
Level 23
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Thanks Go'el and Cakemaster!

Thanks Edge, I did not pay much attention to the dialogues, sorry, but knight26 will fix all errors, do not worry. I will use this for the score, ty!

Thank you tomo, i will try just one more time to do this AI(the map isn't that hard, just build towers anf train units) always that i tried, it fail. About the Kirin Tor "misspelling" it can be write by the two forms. And it was a failed of Knight26( and mine as well) he didn't support the Horde.
Don't you saw the zeppelin, or just it doesn't coming?

Thanks, this really help me! :)
I will fix the other things.

Also, all the grammar will be fixed by knight26! :)
 
Level 28
Joined
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Thank you tomo, i will try just one more time to do this AI(the map isn't that hard, just build towers anf train units) always that i tried, it fail. About the Kirin Tor "misspelling" it can be write by the two forms. And it was a failed of Knight26( and mine as well) he didn't support the Horde.
Don't you saw the zeppelin, or just it doesn't coming?

Thanks, this really help me! :)
I will fix the other things.

Also, all the grammar will be fixed by knight26! :)

No problem, and about the zeppelin, I saw it standing in the background on that mountain, but it didn't come to the tower at all.
 
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