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- Jun 23, 2007
- Messages
- 4,065
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No idea.Sup with everyone making such a big fuss bout FSIs. Its not like its the first one created, no need to post a topic in the Map Development(not the proper place too), and it ain't hard to make one on top off that...
Sup with everyone making such a big fuss bout FSIs. Its not like its the first one created, no need to post a topic in the Map Development(not the proper place too), and it ain't hard to make one on top off that...
Forum Description said:Talk about your developing projects. Release beta tests and get useful feedback before the final release. Maps should be attached to your post.
PurplePoot said:If you want to do anything interesting, consider large items (like from the Diablo games) and/or separate, smaller bags for different item types rather than a giant lump (or some other neat innovation). Otherwise it will be Yet Another FSI Clone which will be almost definitely useless instead of just probably useless.
Toadcop released one too.
Also, there is no "lack" of them. It's just that there is a lack of demand for them; everyone says "whoa those could be cool111" and then nobody actually uses them because they are impractical in most (all?) maps.
Fix'd it for ya.They work well in RPGs, campaigns, and arenas if made specifically for them.
, this one rules!WIP #4
I don't. You can practically see the copy'n'paste of the same red line. He could've at least ran over it with the smooth tool to make it less noticeable. And the buttons are badly placed, but I guess thats cuz he is still working on it.I envy the graphics![]()
well, I started mine in august last year, and I have made a lot of posts since then were I explain about it. So...Furthermore, this thread was made before yours and I had no idea you were even making one.
*Insert shameless promote post here*
