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Which type of forest (see pics) for Action RPG?

Which type of forest should I choose for my Action RPG?

  • Open Forest

    Votes: 3 50.0%
  • Closed Forest

    Votes: 1 16.7%
  • Semi-Maze Forest

    Votes: 1 16.7%
  • One of the above choices + selectable trees

    Votes: 1 16.7%
  • One of the above choices + non-selectable trees

    Votes: 2 33.3%

  • Total voters
    6
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Level 5
Joined
Jun 24, 2012
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112
Hi there,

I'm making an action RPG and I'm debating vs 3 types of forests.

1) Open Forest - Players can go through the forest with no problem. Should trees be selectable or non-selectable in game?
Random_Forest_1.jpg


2) Closed Forest - Players cannot enter the forest.
Closed_Forest.jpg


3) Semi-Maze Forest - Players can enter the forest in some places but might not be able to exit it without forging a path or choosing the correct path.
Should trees be made selectable, so players can forge an escape path, or non-selectable so they can't escape?
Random_Forest_Maze.jpg
 
It really depends on what kind of events you plan on using in the forest. For example, if there's an ambush, open forest with unselectable trees (that still block sight). If a maze, make only the important trees selectable (presumably the players aren't supposed to burn down the whole forest to escape). Closed forests should only be used as scenery, or places where there's really nothing to see or do.
 
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