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Albian Rpg Campaing

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Level 18
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Feb 2, 2008
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Alot of text i know but its wurth reading it beleave me :)


Currently people in the group of making this campaing

Project leader: i_brg_doom
triggerer: (Searching for one on the moment) i do evry simple thing myself
Story writer: Naitsirk
Modeler: still need one
2d artist: icecreamofdeath (currently not available shall contact him soon)
terrainer: i_brg_doom and Garshilan and M0rbid


You start in a small village named Woodridge a peacefull place where
you can begin your journey to become a powerfull hero. do som starting
quests and gain som starting items and all.

The goal in this campaing is to make the ultimate choice between good and
evil. on the end you have the oppertunity to join an guild named
The guild of shadows. this guild trys to let you join and become an shadow count. if you accept it you gain powers you can only dream frome and if you dont you shall battle them. but the reward shall be huge.

In your journey as an hero you have to do intresting quests and you shall see a world that is alive you see people walking you see the weather change and traders pass by that want to sell you stuff.

Classes:

3 basic classes are ranger/warrior/mage

You can join guild in citys or villages to get new abilities and all. this
changes your class.


Ok now som info of all regions



Woodridge: Starting zone
Woodridge coast: A small bandit camp is here but
also sea creatures

Woodridge outskirts: Inlucding farms and all

All these 3 regions are on 1 map named Woodridge

Alkharm City of heroes: This city has basicly
evrything whas a city should have including the
Knights of the golden hand guild.

\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\\\

Brightwood: A huge forest populated by an ancient
race that calls themself Argons these mystical
creatures controll the secret powers of the moon.
you can join there guild to gain som of these powers the guild name is Sons of the moon

In the forest you shall find 1 instance named
Zuls Lair: a gigantic spider lives in here

In the forest if you are lucky you shall find
Mergin an old mage that wants to give you his staff
if you defead hime in a duel.

This forest also contains an small river with an
bridge that brings you to the Brightwood Arena
This arena had 9 stages and evry time you complete
a stage you get a reward to enter this arena you
need the Mark of Strenght this mark proves that
your strong enough to make a shot in the arena.

In the forest there are 2 paths both go to a
different area:

\\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\


Path 1: Brings you to an Old graveyard with
zombies and skeletons if you go to the Grave of
Argus you shall find an secret passage that brings
you under the earth (different map) in this area
you battle Argus himeself if you defeaded hime
you get a reward.

\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\\\\

Path 2: Brings you to an Traders camp these traders
come frome around the world and have strange items
for you. the camp also has a small beach with an
trader that offers you a journey to a new land
if you pay hime som gold.


\\\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\\\\\\\


The new land (Barghem Desert)

you also come in a trader camp when you
have taken the ship to this land.

Barghem desert has 2 instances:

Orc stronghold: for level 30-40 players

Scorpions lair: level 20-30

there is one thing you should know the desert
contains an city named Orgom its an orc city
(neutral orcs) thay also have a guild named
Bloody axe clan: Join this guild and your strenght
shall become more. and you gain other abilities

the desert also has an troll isle where trolls live
unfortionatly these trolls are not friendly
and are far frome allies with the orcs.

On the end of the desert starts an new area named

\\\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\\\\\\\

Tzule Jungle: alot of jungle creatures live in here
like monkeys tigers and so on.

Instance/ Monkey temple: level 50-60

the jungle area also has a small trader camp

Besides that it has a Trader camp the jungle area
also contains a small Pandaman Camp these pandas
are neutral and also have a guild named Protectors
of life. if you join this guild you mostly learn
healing abilties.

When you leave the jungle to the next area
you enter the area named

\\\\\\\\\\\\\\\\\\\Region\\\\\\\\\\\\\\\\\\\\\\\\

Lands of the death: these lands have the most
strong creatures in the game including demons and
so on. its your task to basicly destroy the guild
of shadows but as you go there you shall find an
member of the guild of shadow that asks you the
question if you wana become one of them if you do
you shall gain powers you can only dream of
and if you dont you shall have to battle and
destroy them and when you did that you get fame
all around the world and besides that you return back
to the main city and be rewared with one of the most
powerfull weapons in the game.

if you do join the guild you get new quests including
attack the golden hand guild or somthing like that


Ideas: all around the map you see walking traders
like in fable the lost chapters

Ideas: Units raids city you get quests to helop
stop the raids on certain citys

Ideas: Become a trader and get an 10% - on all items
so than items are cheaper but you are also weaker
with abilities but fun thing is you get 1 ability
that gives you extra gold when killing creeps

Ideas: Pet stone (these stones can be bought or
gained by killing units) this is how it works

the stone is an item that allows you to summon
an Pet and the stone can always be used no matter
if the pet dies or not. you got alot of different
Pet stones the stronger the pet the higher the value
of the stone is. example:

Turtle stone: Summons an small turtle with

5-10 attack power and 100hp (price 500 gold)

Ideas: different weather conditions.

Its simple evry time you enter a other region
or enter one of the regions you have been before
the weather changes example:

You are in the main city and its just a day with
nothing in the sky. you enter a other region and
than you go back to the main city region and the
weather is changed for example in rain than the
entire region has rain.

Ideas: Day system and level board.

Its basicly a leader board that shows what day it
is for example Day 1 and when you enter a other
region its Day 2 evrytime you enter a other (map)
the day gets increases by 1. the leaderboard
also shows your level and if you are married or not.


Ideas: Mount system. we need a modeler for this

we use the villager model and a horse for example
and make them 1 model than we use that model
with the nightelf ability with the archer and
hippogriph. since its a campaing the space we use
for models doesnt matter

Ideas: region music evry region shall contain
a music frome Fable the lost chapters


Ideas: The mounts and pets

Small turtle: its a small turtle and only for low
level players

Zulu the pig: a small pig for level 5-10

Bjorn the wolf: a wolf for level 10-20

Zulu the bear: a big bear for level 20-35

Raga the tiger: a tiger for level 35-50 (custom model)

Burlo the gorilla: a gorilla for level 50-60 (custom model)

Saphier: the rock golem for level 60-70 (custom model)

Darsoel: Demonic creature for level 70-80 (custom model i think)

\\\\\\\\\\\\\\\\\Now the mounts\\\\\\\\\\\\\\\\\\

Basic horse: for level 10 and more (a horse frome the campaing units of humans)

Traveling horse: for level 20 and more (a horse frome the campaing units of humans)

Mountain bear: for level 30 and more (just use a bear frome neutral hostile) maybe the unit that is summoned by that hero

Barghem Kodo: for level 40 and more (kodo beast not mounted is in orc campaing units)

Tzule Traveling tiger: for level 50 and more (custom model)

Shadow traveling wolf: for level 60 and more (shadow wolf of the orc)

Death traveler: for level 70 and more (also known as fel stalker)


Ideas: Real life system:

So you wana act evil and slaty citizens in citys?
if you do that the city unallys you and attacks you
and beleave me citys are not weak but if you manage
to kill the king of the city you basicly controll
the city its simple here is an example.

If you kill the king of the city you get a 30%- on
all items you buy in the city and you also get an
special item besides that you also gain controll
of an special pet stone.

Ideas: Special pet stones frome city kings

The human city: Shadow the dog: level 70-80 (this pet can make himeself invisible)

Argon city (in brightwood): Stag of the moon: level 70-80 (this pet has healing abilities)

Orc city: Jurgo the pig: level 70-80 (has a fast attack and has an 10+ strenght abilitie)

Pandaman camp: Benko the panda: level 70-80 (can throw a stick on the enemy making them stuned for 5seconds)

The guild of shadows: Arsun the angel: i have picked this name cause its a angel caputed by the shadow counts. Level 70-80 has healing abilties


Ideas: classes

Ranger: uses only ranged attacks
Warrior: Uses only mellee
Mage: uses ranged attacks (magic)

Now the second classes these are the once frome
the guild. its simple you dont get a new hero
you just get a different title in your leaderboard
and if possible the hero his name changes.

for example you join the Knights of the golden hand
than your title becomes Knight of the golden hand guild

or Golden hand knight. somthing like that.



http://www.hiveworkshop.com/forums/project-recruitment-256/albian-rpg-campaign-need-people-157406/#post1457707
 
Last edited:
Level 18
Joined
Oct 25, 2006
Messages
1,171
I think you should avoid those kind of wall of text.

Use 'Hidden' tags, bold and italic. Dont be affraid to put some title and underlined text too. Colours can be a nice addition to the whole thing.

Yeah, also tell what you want more clearly please, I dont get if you need ideas or if you're just showing off what you did.
 
Level 4
Joined
Jun 9, 2008
Messages
86
I found this as a good idea.

I think i gona check this forum for updates on how its going.

it could be a very nice campaigne.
 
Level 8
Joined
Nov 14, 2008
Messages
2,174
love the idea but change the name of your world Fable: Albion yours:Albian. it's just to similar. now i can see you got the main idea of fable to so it's probably normal. then make the world bigger, what i hated about fable was that the world was so damn small. Always the same places, add some more places that are totally useless for the story. But have some smaller story's on their own. also give your main hero a reason to battle the Guild of shadows.

all in all this looks promising.
 
Level 18
Joined
Feb 2, 2008
Messages
2,131
i keep it as campaign but like the other guy sayed indeed i shall make more regions than i posted in my first post. on the moment it sounds small but it definitly isnt gona be small. and yes alot of this campaign is indeed based on Fable the lost chapters :p and ty for the sugestion anyway.


Update: Added 2 new screenshots in the WIP thread of the campaign check first post for the link to the thread.
 
Last edited:
Level 5
Joined
Jun 14, 2010
Messages
169
the idea sounds awesome, wish i could help, but all i can do is terrain or story writing, and those posts are already taken :cry:
Bump for you guyz, keep up good work :thumbs_up:
 
Level 18
Joined
Feb 2, 2008
Messages
2,131
Hmmm well since progress is going slow we could use som help. I supsoe it cant harm to help M0rbid on his terrain. Next week i shall post som new screenshots but since im sick on the moment i dont have the strenght to terrain sorry for this. Anyway we are still in search for a modeler and a person who knows gui/jass
 
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