- Joined
- Apr 7, 2008
- Messages
- 1,621
Hey, modelers!
I switched from simple modeling (attachments and doodads/buildings)
to a new area: animated, living creatures.
I first had to search a good base to start off, because I think if I'm quite
new at this business, I should base it off something, so I have a picture.
Well, I have chosen tonberry, the little one from final fantasy, with his
emo knife and lantern.
So guys, I need your help. Please comment some suggestions, what can be
improved, what looks bad/good, should I use custom textures or ingame,
and what ingame textures should I use?
Thanks 
(Here are the latest WIPS)
I switched from simple modeling (attachments and doodads/buildings)
to a new area: animated, living creatures.
I first had to search a good base to start off, because I think if I'm quite
new at this business, I should base it off something, so I have a picture.
Well, I have chosen tonberry, the little one from final fantasy, with his
emo knife and lantern.
So guys, I need your help. Please comment some suggestions, what can be
improved, what looks bad/good, should I use custom textures or ingame,
and what ingame textures should I use?
Latest InformationsPoly count: 560 → 594
Size: 45kb (with animations!!!)
Ingame Textures: Yes
Texture count: 6
Progress:
• Mesh: 100%
• Textures: 100%
• Animations: 100%
(Here are the latest WIPS)
Attachments
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