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It's a little WoW Archer i made, the Windrunner's Wow charecter inspiered me.
She's nothing special, just looks WoWish.
path: Textures/Ranger.blp
C&C are welcome
hey reaper that looks nice.its me mr.staby from wc3campaigns.theres not much you can do to change the clothe of the archer but you made the top look realy nice,even though blizzard makes it so hard to change the archer.
3.5/5
and yes its freehand homie,except for the ear wich i think is recolor
hehe, thanks. And yap, it sure is a freehand. But one thing isn't, the moon on her leg...
and nope, the ear isn't recolor, i'm just not a master of recoloring and couldent recolor it so i did it like this:
First slightly painted it pink, and then with another layer did the shading, and the third layed was all pink, so there you have it
anymore cmments?
The skin is really good, one of my fav. Looks like something out of WoW and I hope you create more WoW skins.
My only problem is that I imported the skin onto Textures\Ranger.blp and then onto units\creeps\HighElfArcher\HighElfArcher.blp but either way the string of the bow doesn't show up...
GRMPF! your file didn't even worked! I downloaded your skin and imported it! Then i uploaded the file with the path was: Textures/Ranger.blp. Then i saved the damned map and reopened it! NOTHING WAS CHANGED!! I looked at the archer model from the night elves, IT WASNT CHANGED AT ALL! Then i looked to the HIGH ELF ARCHER, THAT WASN'T CHANGED EITHER!! Explain!!!
Don't know, It should be fine...
I have just tried to import it into another map and it's working ok.
maby the "/" thingy isn't correct? Try putting it like this Textures\Ranger.blp
Thank you very much for making this skin. But the only pitty thing is, that's with ALL rangers that the head is so fucking blocky. That blizzards mistake!
Go on like this and i really hope you'll make more of these!!
Thank you very much for making this skin. But the only pitty thing is, that's with ALL rangers that the head is so fucking blocky. That blizzards mistake!
Maybe because you didn't set the Models to "High" and Texture to "High" otherwise, her face will still be blocky..When you change it you can see that she has a nose..!
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