Like the architecture, not a fan of the ground texture work.
That said, despite the roughness of cliffs and trees in certain areas; the map overall functions as a template.
It isnt amazing, but it is completely ok.
Personally, I would make the grass overlap the cobble and perhaps include more rough texture to breakup the monotony of some of the wider cobble roads.
That said, despite the roughness of cliffs and trees in certain areas; the map overall functions as a template.
It isnt amazing, but it is completely ok.
Personally, I would make the grass overlap the cobble and perhaps include more rough texture to breakup the monotony of some of the wider cobble roads.
TLDR Version
- Solidly O.K. terrain piece
~ Map Approved