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The Mighty of Kirin'tor

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Map Description - Templates : I begin to start explaining lit for resources players have access to and it is 12500 gold on gold mines and some trees nearby and there are 6 players available.
Recommend 3vs3 Expansion mines have 20000 gold and the map has many monsters to fight with many artifact.

Features: There are many mines that are possible to make a base and getting many mercenaries to help someone in a fight.

Screenshots and Videos: ( coming soon )

Credit: hakonwarcraft I made ​​this map and it is a melee map and I hope you are enjoying yourselves with the time you spend playing.





Keywords:
Kirin'tor , warcraft , melee , war , hard , ally , many creep , many goldmines , many trees .
Contents

The Mighty of Kirin'tor (Map)

Reviews
12:43, 8th Apr 2014 Orcnet:

Moderator

M

Moderator

12:43, 8th Apr 2014
Orcnet:
eubz;2507867 said:

A re-review

Map Title: The Mighty of Kirin'tor
Created by Hakonwarcraft ; Uploaded by: hakonwarcraft

1. Item drops is random but any level in some places. Set a level so the level of the item drop fits with the unit where it will drop.
2. Terrain is flat in most places. Try using raise and lower tools
3. Red or orange hostile camps should guard the goldmines.
4. I see few environmental doodads scattered in the map and some buildings weirdly arranged.
5. Some trees do not fit with the surrounding environment, replace them.
6. Some tile transition is too sharp, you have to smoothen this.
7. Improve your description.
8. Heinvers is right. Yo should change "Mighty" to Might. Change this grammar error in your title.
9. Not enough expansion goldmines.

These are the causes why this map is still pending. I have seen no improvements in this map yet. The same thing should be done and that's too many to consider.

This map will have a 1/5 rating at this point and I will vote for rejection.
 

A re-review

Map Title: The Mighty of Kirin'tor
Created by Hakonwarcraft ; Uploaded by: hakonwarcraft

1. Item drops is random but any level in some places. Set a level so the level of the item drop fits with the unit where it will drop.
2. Terrain is flat in most places. Try using raise and lower tools
3. Red or orange hostile camps should guard the goldmines.
4. I see few environmental doodads scattered in the map and some buildings weirdly arranged.
5. Some trees do not fit with the surrounding environment, replace them.
6. Some tile transition is too sharp, you have to smoothen this.
7. Improve your description.
8. Heinvers is right. Yo should change "Mighty" to Might. Change this grammar error in your title.
9. Not enough expansion goldmines.

These are the causes why this map is still pending. I have seen no improvements in this map yet. The same thing should be done and that's too many to consider.

This map will have a 1/5 rating at this point and I will vote for rejection.
 
Last edited:
Why isn't this map Approved ?

Because your maps haven't met the standards of THW rules or Moderators haven't review and test the map yet.
There should be a notification from moderators, moderation time varies from 1 day to 1 month, so don't be surprised if they review your map a little late. While waiting I suggest follow other talented mappers guide to earn approval at first moderation :)
 
Level 8
Joined
Mar 10, 2014
Messages
120
Because your maps haven't met the standards of THW rules or Moderators haven't review and test the map yet.
There should be a notification from moderators, moderation time varies from 1 day to 1 month, so don't be surprised if they review your map a little late. While waiting I suggest follow other talented mappers guide to earn approval at first moderation :)

thank you :) I didn't know that the moderators are not so fast to review a map :/
 
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