Moderator
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Moderator
Kimberly: Hio, hey. You really need to work on your shading, your outlines are also WAAAYYY too strong and thick. Just as a reminder, skins require 75% freehand.
Alot of your shading is flat, and I believe the body of the lion thing is cnp from the gryphon. Please shade things in a better manner by looking up some tutorials on the site "deviantart.com". Use the search function to look for as many useful tutorials as you can.
At the moment, the texture needs alloooot more work and Teamcolour needs to be more visible, if you have any questions please PM me.
CNP=Copy and paste
Freehand=Using painting/drawing methods that involve the use of the manual brush with no hue changing settings.
It also seems to me you use a filter for the torso part, filters are not freehand.
Please rename the textures/skins blp file. "15" is not a suitable name.
I am leaving this here in pending so you can get feedback from the community, but instead of posting "first skins here", please use the texturing forum for feedback as skins section should be for finalized skins only that follow the rules.
I will give you a week to update, otherwise this will be rejected.
Kimberly (26/07/10):
Gday, Although I am very happy you are updating the texture, I think it is not of enough quality to be approved or kept pending. I have let you receive feedback from the community but will have to reject this as this cannot stay here for long.
You are free to post your texture and ask for more feedback in the texturing forum. Once your texture is of enough quality (please post in the texturing forum first), please do post it. Thankyou.