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Siege engine (warwagon) portrait "fix"

This bundle is marked as pending. It has not been reviewed by a staff member yet.
I always loved how Starcraft had units inside their vehicles and, seeing that this has been done already here, I'd like to continue and add fitting units inside several vehicles, starting with the siege engine.
I'd not consider this a fix, but a visual improvement to some.

To replace it, import the file to the path: Units/Human/WarWagon/WarWagon_portrait.mdx (RoC) or Units/Human/WarWagon/WarWagon_v1_portrait.mdx (TFT)
You can replace it internally as well by creating those folders yourself inside _retail_.


UPDATE: Added a custom Portrait Talk 1. It sadly doesn't have faceFX, so I had to make one the old-fashioned way.
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Siege engine (warwagon) portrait "fix" (Model)

I'll try to test several facefx to see if any work, but it'd require editing the soundset ingame still. I gave him a cigar so he's busy.
didn't even notice the cigar, I mean his bald head makes you stare at it lol.
I can work my autism out with that cigar.

do I need to extract the siege engine from the game? because just pasting the portrait in the folder is not working xD
 
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didn't even notice the cigar, I mean his bald head makes you stare at it lol.
I can work my autism out with that cigar.

do I need to extract the siege engine from the game? because just pasting the portrait in the folder is not working xD
paste it twice, one like WarWagon_portrait.mdx and another as WarWagon_v1_portrait.mdx. That way you can see it in RoC and in TFT
 
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