• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

RPG Food Stand

"Fresh bread, cold pork, lovely fish, and fine herbs! All available for you and your men, m'lord!"

Changes
-fixed small gap between stall and fish peg
Contents

RPG Food Stand (Model)

Moderation Comment:

This is marvelously well done. :) The pork head at the top, the crooked timber pillars, etc, make of this this is 100% within wc3's cartoonish atmosphere.
Since it is an almost intrinsically neutral building (or a doodad), it shouldn't be critical the fact it lacks a death animation. But it would be nice if you added it. As Emm-A- said, some clipping is very common in in-game buildings death animations. And you can remove some of the elements at death animation. The effects tend to hide stuff behind them.
Apart from these suggestions, it is approved.
 
Level 2
Joined
Mar 12, 2016
Messages
8
Nicely done unit/doodad model you've just made. The good news for map makers who doesn't want to waste much time on importing, your model doesn't need a custom path. You should made a RPG unit/doodad model pack.
 
Top