Wave Defender is a Wave survival Custom game with 3 stages, which might seem easy but isn't. It requires effective strategy, since the death of your allied hero will cause your game to end, it means you need to protect not only him, but also yourself, since if you die, the game is over aswell.
Wave defender has 3 waves:
Wave 1: This wave is easy and can be beaten easily. It consists of monsters fighting, witht he only way to win the wave is to kill all bosses. since there are a lot of towers, this tends to be easy. However, be careful that killing the pit lord will cause him to revive. if he is killed last, the second wave will start with him in it, So base your strategy around this.
Wave 2: This wave is medicore. however, you need to be careful while working with it, since letting towers die will harm you in the last round. In this round, You need to be extra careful since these rangers will change targets after they go to 500 health ( Aswell as get stronger. ) This means that if the allied hero is close to them after they go lower than 500 HP, there is a high chance of them attacking him and thus losing you the game, so try and be careful.
Wave 3: This wave is the hardest wave. In this wave, the Allied hero will go stand far away from the fight, thus rarely healing you. He will also never act and move away. so bringing the boss to close to the allied hero is a loss. The allied hero will only heal you after being attacked for a large amount of times.
Difficulties
Setting The first force to Open will cause no spells to be cast by your enemies at all, except for the hellscream, which will only use windwalk when he has less than 150 HP and attack when it ends.
Setting the first force to anything other than open will make it start to use spells. all the enemies will learn and use spells. random earthquakes will occur which will slow and damage your units. firestorms will happen. increasing the difficulty makes it harder, ofcourse.
Setting the second force to open is not recommended, since the AI will work very minimally. and barely do anything.
Setting it to other than open will make it easier for you the higher the difficulty. the allied hero will start to use holy light on enemies, and start using his spells logically.
The third force barely does anything, and is there to make the game easier to defeat. setting it to anything or open barely makes a change.
Credits: Me only.
Versions/Updates
1.0/ Uploaded
1.1/ This Update adds lightning and healing spells. currently the hero is under development.
There are 2 more waves now.
Wave 4: Phoenixes come to fight you. ghouls and troops come from the top to fight you, but millitary fighters tell you to go fight the phoenixes instead, as they will deal with the troops.
Wave 5: Ultimate wave boss. 2 Ultimate archers and 2 phoenixes along with a very powerful Heavy Boss. I recommend you max your healing spell and constantly drop it.
I Hope you enjoy this!