🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Beautiful model!! Personally, I think that the color of the particles in the "spell" animation, look kind of weird. A little more green, as in the animation "spell throw" would look better.
But again, it's just a personal opinion
Thx for the rate...
The reason i use original dreadlord wings is because its is simple and it has team colour i want. and the mesh is already enuf to present her as a dreadlord... if i make a custom wings for her it will increase the polycount and effect the file size...
Filesize is irrelevant now right? I mean, model itself is highpoly and HQ but it has wings from a 2002 model that is why it seems a bit off. You could at least wrap the non-TC part of wings with the texture you used for the skin idk. Still awesome though
I think I already have a protagonist for my next project, I've been looking for a female model that I like for a long time and I think this is perfect. 5/5
I think I already have a protagonist for my next project, I've been looking for a female model that I like for a long time and I think this is perfect. 5/5
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