Diablo
Model by: Dan van Ohllus (aka Kuhneghetz)
Descriptions:
The Lord of Terror, he's the leader of the Prime Evils and takes the role as the main antagonist in the popular Diablo games.
Model descriptions:
This custom model is mean to look similar to Diablos's appearence in the custom wc3 map Azeroth Grand Prix, but with large and bulky like body size instead of chibi-styled proportions.
Head is a geomerge from the hidden Diablo Car model.
Body is modified from the Doomguard.
Hands are taken and modified from the Dreadlord.
Spikes on his back and tail are made from scratch.
Animations are from the Dreadlord (with the inclusion of Satyr's death and Warden's stand channel) and most of them have some tweaks and edits.
The external portrait model uses Pit Lord portrait animations.
100% ingame textures.
YOU MUST GIVE ME CREDITS IF YOU USE THIS MODEL IN YOUR MAP!!!
Feel free to edit this model for your projects as long as you credit me for the model you based it from.
MDX files can have any path, though the portrait model must be in the same path as the main model.
Enjoy!
HINTS:
- There's already an icon ingame that fits for this model, but it's hidden so I'll provide the path for that icon:
ReplaceableTextures\CommandButtons\BTNDiabloCar.blp
- For use as a big boss unit, I would recommend that you scale him a bit bigger somewhere from 1.50 to 2.00.
- Suggested voice set for this model is the Pit Lord (TFT version).
There are more possible candidates in World Editor, but this is just my personal suggestion.
Keywords:
diablo, demon, daemon, devil, satan, monster, beast, hell, lord, terror, evil