🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
16:36, 19th Aug 2015
Kwaliti:
Looking great, seamless enough, though some ambient occlusion simulation would have worked well along the alpha borders, just so the bricks don't seem pasted on.
Approved.
Looking great, seamless enough, though some ambient occlusion simulation would have worked well along the alpha borders, just so the bricks don't seem pasted on.
Welp, that's a bit... unfitting.
You may want to reduce the brightness and contrastify it abit.
-EDIT : I mean, make it a li'l dark and sharp, it's blurry.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.