🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Okay, here's my final entry for the Tank Modelling Contest:
Let me present:
The almighty Demon Tank, directly coming out of the Hell.
Created to burn out all life on earth!
The model uses only ingame textures, was created and custom animated in Milkshape 3D.
(thanks to PyramideHe@d, who once helped me learning animating)
Unfortunately the decay animation is bugged and I couldn't fix it.
It has only 684 polies and is 66 kb in file size.
If you use it in your map/campaign, a scaling of 2,0 is recommended.
If you want to test it ingame have a look at my Testmap.
I'm not a big fan of whatever it is thats on the front. I think the Demon machine texture would be much better for something underworldly. Nice work so far though.
We are just giving you constructive criticism. It's good that you like your model and you are proud of your work. Just dont expect everyone to rate it 5/5 BEST MODAL EVAR EVAR!
We are just giving you constructive criticism. It's good that you like your model and you are proud of your work. Just dont expect everyone to rate it 5/5 BEST MODAL EVAR EVAR!
I think he's happy about constructive criticism, but it's a matter of taste.
Some will say: Hey they look ugly, change them!
But other will say: No, don't change them! They look great.
So if he changes it, some people will say: No, we want it with those stripes!
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