Moderator
M
Moderator
11:27, 5th Jul 2009
Linaze: Rather bad terrain that needs some better tile variation, height variation and more environmental doodads. There were too few creep camps, just two green ones and a red one that was guarding a Goblin Merchant. There were too little forest, giving Night Elf players an unfair advantage. There was also only one gold mine per player, which gives the players no option to expand and if they run out of gold and their first gold mine is empty, their dead, basically. Finally, the presentation could've been better, some background story, screenshots etc.
Linaze: Rather bad terrain that needs some better tile variation, height variation and more environmental doodads. There were too few creep camps, just two green ones and a red one that was guarding a Goblin Merchant. There were too little forest, giving Night Elf players an unfair advantage. There was also only one gold mine per player, which gives the players no option to expand and if they run out of gold and their first gold mine is empty, their dead, basically. Finally, the presentation could've been better, some background story, screenshots etc.