I tried this map solo (suggested players 1-6 so I gave it a go alone) but I found the map too cheap and boring. Initially I only had to gather resources for ages and ages before I could build any good thing. Once I built them, I found that the cost of the units was far too expensive and the harvesting so slow. I decided to use greedisgood to be able at least to get some soldiers. What was the surprise? I had to spam all the units I could train 100 times to be able to break through the defences. If I count the number of Riflemen trained to be able to kill everyone, they'd sum up to 500 (and that excluding all the other units I spammed). Imagine if I didn't use greedisgood. I should've waited for a very long time before gathering a good army to attack. Remember that there is another little fact you may have ignored about Warcraft. A maximum of 12 units can be selected in one full selection so how can I control 1000 units??? This really makes the game tedious and annoying. It could be that after 45 minutes you can have a large army but still, who wants to wait for that time watching his workers harvesting? I bet that even with 6 players, it would take too much time. Well, the terrain, no need to speak too much. Completely flat, lacking of doodads and tile variation.
Overall the map is unacceptable. I'd give it 1.5/5 and vote for REJECTION!