I really love the whacky atmosphere of the game, with the vibrating ground and the dark pixelated party music. It made me crack up.
Some minor issues:
-I would suggest making the instructions a bit more clear. It is good that you have the instrucions in the quest dialogue, but it would be nice if they were displayed also during or before the countdown perhaps.
-The music doesn't seem to be overlapping, but it does stop in the "Control" mini-game.
PS: Having the ground tremble like that casues the game to leak, but since the game is short anyway, this shouldn't matter. I don't recommend removing it, I just wanted you to know if you didn't already.
I played single player, and I assume the goal of most games is to be the last man standing. This was not made clear in the information provided in the quest log. Also, there was this game when after a while the middle turned red, and my computer opponent died, I wasn't victorious. It just continued until I messed up and died too, and then never restarted. That was the case in most games: it didn't restart after you died, which forces you to restart the map, which is really troublesome if you are playing this on say Battle.net. Treasure Run never ended on the other hand. There was no goal, and no definte way of dying. Perhaps a gold goal could be good here.
I would also recommend having a text somewhere in the top of the description, saying something like: "This is a fun multiplayer map, containging 6 mini-games for you and your friends!"
This, to tell people quickly what kind of map this is.
It is approvable in its current state as it works as intended, but I really hope you change a few things taht I suggested, as it would make it much more easy and clear to play.
Approved.