🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Change List:
-change middle (better spacing, it was a whole remade of tile spacing)
-creep position & composition (better creep leveling route + add creep)
-tree line (better spacing, it was gap everywhere)
-tree minimap color (it was all green, same green everywhere)
-downgrade the level of greenish/poison water
-remove middle isles (the place was too narrow for a 4v4 fight)
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