Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
After ('round months) I have finally decided to upload the new and improved version of this map. Nothing much has changed regarding the gameplay, but everything else is improved (see the changelog for more details).
GAMEPLAY
Without much detail: Build a Town --> Establish a stable income --> Train an army --> Destroy your opponents!
Now let's go to the details:
Resources
You gain gold by Farms. Each Farm gives you 5 gold every 5 seconds. The maximum number of Farms you can have is 5 per Town. More Towns, more income. But, keep in mind that Towns are "conquerable" which means if you don't protect your Town well, it will cripple your income for awhile.
Another resource is Crystal which is bought for 2000 gold from Tradesman. Crystals are important if you want to improve your techtrees.
Techtrees
There are 5 techtrees currently available: Military, Magic, Architecture, Evangelism and Guerilla.
Each techtree has 3 tiers and cost Crystal. Tier 1 costs 1 Crystal, Tier 2 costs 2 Crystals and Tier 3 costs 3 crystals. By researching more Tiers, you will gain additional units or upgrades and this is crucial if you want to improve your army. Choose techtrees that suit your playstyle or you may even mix them for different strategies.
Heroes
Every 5 minutes Heroes of the North merchant will spawn which lets you hire Heroes. There are 3 Heroes currently available for you to hire. These Heroes may seem weak in the beginning, but as they level up they gain additional stats and are significantly stronger at higher levels.
shockwave
takakenji
Red XIII
Ujimasa Hojo
Cavman
Wandering Soul
Ket
PROXY
Ergius
Tranquil
Kitabatake
CloudWolf
-Grendel
defskull
Few recolors are done by me
I have created many versions of this so I'll point out the important ones
-Reterrained the entire map
-Additional techtrees
-New Preview Image
-Heroes of the North feature
-Completely redesigned tooltips
-Minor balance changes
2.0b
-Removed P1 Red units at the beginning
-Disabled single player BETA trigger
Author's Notes
If you find that you are not credited, tell me so I can fix it asap. Other than that, feedback and constructive criticism is appreciated.
"Invasion" is a Altered Melee game useful for 4 players.
"I kinda like the idea but you need some time to work more about gameplays, think of something like events where enemy creeps will start attacking your base or kill a dragon and if no one kills it, the dragon will bring havoc to the whole map, etc. The hide and seek like style of the map seems very common adding more ingredients to the mix will help you out."
Terrain
"Terrain looks very flat and lacks enough doodads/environment to blend with, do add them it will help give life to your map."
Management
"Overall its a simple yet useful map to try with."
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