Zombie

model made for Wazzz for his "Battleforge" project

How to change his skin color with War3ModelEditor
1. open the model in it and go Windows -> Animation Controller and pick any animation to preview (important)
2. now go Windows -> Geoset Animation Manager
2. start clicking every geoset animation until you find the one with puke green color square
3. click the little [...] next to puke green color square and pick the color you want
4. do it again for the second geoset animation, there's two in total
5. save, preferably under a different name
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Zombie (Model)

Reviews
stan0033
Well-made, well-animated model. After teesting it in-game i couldnt find a correct walk speed that matches its slow movement animation, and it looked like it's sliding (somewhere under 150?). Maybe write in the desciption what movement speed value is...
THATS DAMN AWESOME!
Awesome face, hair, animations, everything! Plus, in about time as it is Halloween season to start.
Everything perfect, I would just suggest that you also include version with human skin flesh, not just green, if possible.
Anyway 5/5 + like from me! Good job man, good job, please keep up good work.
 
Well-made, well-animated model. After teesting it in-game i couldnt find a correct walk speed that matches its slow movement animation, and it looked like it's sliding (somewhere under 150?). Maybe write in the desciption what movement speed value is good.

Review accepted by Footman16
 
Maybe write in the desciption what movement speed value is good.
i haven't been able to get a good walk animation in-game for any of my models
even when i'm aping directly, like how puppetmaster's walk is the same as dreadlord's - it still looks off with dreadlord's walk/run animation and movement speed parameters
do what you want with that information
 
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