- Joined
- Jun 27, 2010
- Messages
- 73
My friend did the triggers but still isn't working how i like it to.
Basically when a unit(of one type of specific unit) enters the graveyard(region) an walks across in that region a zombie spawns at unit position every second. All that works but the problems I see is:
-There are 5 same units and if 1 goes in it then all 5 units have zombies spawning next to them which only suppose to happen to the unit going into the graveyard now all 5 of them.
-when that unit leaves the region the zombie spawn for them stops
To bring it all together. If I were putting this in a game and there were 5 players and only 1 player goes into the graveyard. Then it starts the zombie spawn for all 5. Suppose to happen only to the unit going in, and if that unit leaves graveyard to other side then the zombie spawn of the position of unit stops.
I'll be attaching the map file in this post.
P.S Im not good on explaining so if theres something u dont understand just tell me. Thanks!
Basically when a unit(of one type of specific unit) enters the graveyard(region) an walks across in that region a zombie spawns at unit position every second. All that works but the problems I see is:
-There are 5 same units and if 1 goes in it then all 5 units have zombies spawning next to them which only suppose to happen to the unit going into the graveyard now all 5 of them.
-when that unit leaves the region the zombie spawn for them stops
To bring it all together. If I were putting this in a game and there were 5 players and only 1 player goes into the graveyard. Then it starts the zombie spawn for all 5. Suppose to happen only to the unit going in, and if that unit leaves graveyard to other side then the zombie spawn of the position of unit stops.
I'll be attaching the map file in this post.
P.S Im not good on explaining so if theres something u dont understand just tell me. Thanks!