• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Trigger] Auto-Attacking-System

Status
Not open for further replies.
Level 5
Joined
Jun 5, 2009
Messages
121
Its not big, its not really exceptional, its just a good basic trigger to make some cool maps. U can see much triggers they working like that in some maps, but all these protected so i created a public version of this trigger.

If u build a Unit of type Graveyard
Every 10 secons spawns a zombie infront of the graveyard and running to a position.

If the graveyard dies no more zombies will spawn.

This is just a example u can change all what u want, like if u build a Tree every 14 seconds spawning a ent and run to random point of the map or anything like that, keep your mind wide open :P

i uploaded 2 types of the map, 1x where u play the human and 1x where u play the zombie.


NOTICE: Its only a template map, not really playable map, just to see how the trigger are working, feel free to edit anything and dont rate for the map, just for the Trigger
 

Attachments

Status
Not open for further replies.
Back
Top