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Zombie help

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Level 4
Joined
Oct 15, 2006
Messages
58
Never Mind all the zombie Infection triggering Business, I figured for my map it would be a bit over powered seeing zombies mass in numbers already, and main units are melee it would be horribly over powered. anyways all I need are some zombies, and I'll update if need anything else thanks.

ok, I really need some zombie models, please send me links to deformed ghouls, and any form of undead/demon please.
 
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i think he wants once a unit dies make it a zombie?
if thats the case hit it with a black arrow ^.^
and if you want it to die slowly cause it was attacked, add psn to the attack
if you want to do it with a timer,
EVent -unit is attacked
Condition- attackingunit=zombeh
Action- Wait 60 seconds, Kill Attacked Unit
Creat 1 zombeh at position of attacked unit for owner of attacking uinit
 
Level 2
Joined
Jul 12, 2008
Messages
34
Try this.

Normal unit = UnitA
Zombie unit = Zombie
DeathPosition = Point where UnitA dies

so here's the trigger.
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Dying unit)) Equal to UnitA
    • Actions
      • Set DeathPosition = (Position of (Dying unit))
      • Unit - Create 1 Zombie for (Owner of (Dying unit)) at DeathPosition facing Default building facing degrees
I wish this helps. It may leak, but you might get a simple idea out of this.
 
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